Hey, so I don't have any voice acting, which means the included timers for the text don't work very well. Either they're too slow or too fast, so I want to make it so it only moves on click (or any key). How do I do this?
General Settings - Dialog -- Allow speech to be skipped by which events.
Or/and give the player the option to set his own text speed...
Quote from: Cassiebsg on Tue 26/12/2017 21:30:03
Or/and give the player the option to set his own text speed...
Yes, that too.
This is a bit advanced scripting, but you may create options in game, and let them change properties Speech.SkipStyle and Game.TextReadingSpeed.