Item Interactions

Started by , Tue 10/08/2004 17:13:58

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Tuntis

Well, how can I make this:
When you use give the item to some npc player, he says something and you will be placed to an a new room?

Mr Jake

#1
use the interactions editor to put a:

conditional 'if inventory item was used'

under

'player uses inventory on character'

and then under the coniditional make a

'Game - Display a Message' (remember to make the message in the message editor and set the speaker to the character.)

then add a

'player - goto new room (at specific x y)'

and set it up so it goes to the correct room and co-ords

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