Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: 709zzy on Mon 20/09/2010 02:55:28

Title: Language used in game.
Post by: 709zzy on Mon 20/09/2010 02:55:28
Hello. Does anyone know whether it is possible to have the language used in game to be one that's not English? For example, would I be able to write a Japanese dialogue for one npc?

Thank you for your time.
Title: Re: Language used in game.
Post by: Gilbert on Mon 20/09/2010 03:37:13
As long as the characters of the language used in the game can all be stuffed into the first 256 slots of a TTF font set they can be displayed by AGS.

AGS currently doesn't support multibyte characters yet, so direct usage of CJK (http://en.wikipedia.org/wiki/CJK) fonts is not possible. For Japanese, it is possible to stuff just the Hirakana or Katakana symbols in a font set (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=20792.20) if you use only these, but if you want Kanji as well it is not easy without tricks (like in this game (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=29194.0), where the Japanese dialogues were all sprites).