Hey guys I'm using the BlackBoxOut transition to change rooms but is there a way to make it a little faster so it doesn't impede on the player as much? I've tried a few things like chatgpt and the manual but its only for fadein/out that most of it seems to be based off. Thank you for any advice x
These transitions are hardcoded and cannot be changed. You would have to write a faster one yourself. You can do this using a screen-sized GUI and a screen-sized DynamicSprite set as its BackgroundGraphic.
(Also, ChatGPT is not suitable to help with AGS programming.)
Following trick seems to work:
function on_event(int event, int data)
{
// increase game speed just before transition-out begins
if (event == eEventLeaveRoom)
{
SetGameSpeed(500); // valid values are 10-1000
}
// restore game speed right after transition-in ends
if (event == eEventEnterRoomAfterFadein)
{
SetGameSpeed(40); // set to whatever your normal game speed is
}
}
on_event topic in the manual:
https://adventuregamestudio.github.io/ags-manual/Globalfunctions_Event.html#on_event
SetGameSpeed:
https://adventuregamestudio.github.io/ags-manual/Globalfunctions_General.html#setgamespeed
Quote from: Khris on Tue 01/04/2025 18:44:46These transitions are hardcoded and cannot be changed. You would have to write a faster one yourself. You can do this using a screen-sized GUI and a screen-sized DynamicSprite set as its BackgroundGraphic.
(Also, ChatGPT is not suitable to help with AGS programming.)
Oh bummer i'll give that a try thank you x
Quote from: Crimson Wizard on Tue 01/04/2025 19:47:58Following trick seems to work:
function on_event(int event, int data)
{
// increase game speed just before transition-out begins
if (event == eEventLeaveRoom)
{
SetGameSpeed(500); // valid values are 10-1000
}
// restore game speed right after transition-in ends
if (event == eEventEnterRoomAfterFadein)
{
SetGameSpeed(40); // set to whatever your normal game speed is
}
}
on_event topic in the manual:
https://adventuregamestudio.github.io/ags-manual/Globalfunctions_Event.html#on_event
SetGameSpeed:
https://adventuregamestudio.github.io/ags-manual/Globalfunctions_General.html#setgamespeed
That worked! thank you so much Crimson x