Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: BlackMan890 on Sat 14/08/2004 15:55:28

Title: Palette
Post by: BlackMan890 on Sat 14/08/2004 15:55:28
Hi guys :D

i need help by moving my paletta to my computer, but how do i do it?
i have my palette in 2 formats: pal and PspPalette (used in Paint Shop Pro)
When i try "import slots from file" it supports pal so i choose it but i get an error saying:
"Invalid format .Pal file  This program reads 768-byte standard pal files and SCI palettes"
What should i do??
Title: Re: Palette
Post by: SilverWizard_OTF on Sat 14/08/2004 19:54:36
I know that it sounds silly what i will say, but  if you encounter these problems when you try to import palette to AGS, then why do not change your colour depth to 16-bit hi colour? (By Game/change colour depth or from the palette Convert game to Hicolour).
Try it!
Title: Re: Palette
Post by: Ben on Sat 14/08/2004 23:50:04
Try importing a PCX instead.
Title: Re: Palette
Post by: BlackMan890 on Mon 16/08/2004 11:56:10
But thats the proplem, my Paint Shop Pro doesen't allow me to save in that format, i can only save in pal and PspPalette, man i hate it when i can't import palette, but tell me, does the background use the palette? because i have an gui which has 3 colors but the background has 8 new colors, does the palette have effect with the background? my background has its own palette so i don't know if it will change by the palette of the game, can anyone help?
Title: Re: Palette
Post by: Ben on Mon 16/08/2004 17:09:55
No, you need to save the image as a pcx, not the palette. Then AGS can take the palette from the image..

And no, the background doesn't use the palette colors (unless you choose the "exact palette" option when you import the background and the background uses colors from those slots..). The global palette won't affect anything in the backgrounds, as long as yu still have enough background colors (the boxes that are Xs in the window)