I have an object which has a movement speed of 1.
It is set to scale with the walk-area, and does so nicely.
I've noticed though that it doesn't scale speed-wise, only size-wise.
The object is set at speed 1 right now since it is the slowest, but it is still way too fast for my liking, even when scaled down to 10% size.
Can speed be controlled?
Thanks,
Bill
You should be able to use negative numbers; iirc -2 produces a speed of 1/2, -3 a speed of 1/3 and so on.
And in general, if an object can't do something a character can, just use a character instead. (Unless it breaks automatic cursors or something, it might be worth it to add code for that situation then and still use a character, on the other hand.)