help with overlays

Started by , Mon 18/08/2003 18:40:26

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Umo the infernal ape

I have a book-background with quite a lot of text, for which I need ten text overlays.
Is there a way to get rid of them all at once, or do I need to assign an int for each and one of them?
That'd be pretty awkward, since I want a new bulk of text appearing after one click on a certain area. That would preferably erase the old text and present ten new text-overlays.
If I had to use individual ints, it would result in thirty ints after just three pages.

Any suggestions?

Ishmael

Use one transpearent GUI, with a label on it, and se the label's text to the page text... then you can just set the text with SetLabelText(...)
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Umo the infernal ape

Thanks, I'll try that....
I guess the slowdown won't matter as long as you're just reading a book anyway...

Ishmael

Slowdown..? Ovelays do AFAIK sometimes cause slowdown, but GUIs with labels dont... or?
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Umo

No, of course not, I had something completely else in mind. forget about it :)

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