Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: BlackBaron on Wed 23/04/2003 16:35:52

Title: Question about translations
Post by: BlackBaron on Wed 23/04/2003 16:35:52
I have a GUI similar to that of Monkey Island 2, and I will probably want to make a translation after my game is finished.
Instead of using images for the buttons, I put alabel wiht the apropiate tex over the button, that way when I later make my translation I just have to change the text on the labels (on the tranlation file) instead of using new pictures (I don't use button's text because label text are easier to manipulate, for example, I can't change button text's color during running, or can I?)

I just want to be sure if that's the best way to do that.

Thanks for the help.
Title: Re:Question about translations
Post by: Felipe on Thu 24/04/2003 05:26:56
Hehe, I was having the same problem... well, actually, just thinking about it IN CASE I make a game ;D
We (doesn't matter who :P ) thought that the best thing (if you decide to make a GUI with graphics) is to make a kinda setup option... and then "load" the desired GUI... that's the best thing to do in case "the text is a picture"
Else, what you said would be ok ;)