Is Real-Time fighting possible in AGS?
You know, instead of turn-based?
The possibilites of AGS are limited only by your imagination and by your programming skill.
Personally i prefer Turn-based fighting systems, it remind me the old classic RPGs.
You know, you can do easier a turn-based combat system with AGS
I will now answer all questions about AGS's capabilities with this:
The possibilites of AGS are limited only by your imagination and by your programming skill.
Thanks, SSH!
really? No more 'OMG READ MY BFAQ!!!!!!!'
?
:D