I want to set a label so it shows the name of the room the player is in. But how can I get the value of that String?
Atelier.
There's no Room.Name or anything like that, but you can use a custom property (http://americangirlscouts.org/agswiki/Other_features_(manual)#Custom_Properties) to store the value. You can even set it via the Properties Schema Editor to only apply to rooms. Then you can retrieve the value using Room.GetTextProperty (http://americangirlscouts.org/agswiki/Room_functions#Room.GetTextProperty).
Cheers monkey.