Can you change the scale of a character in the script?

Started by piraatlife4me, Wed 26/11/2003 06:45:46

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piraatlife4me

Hey whats up people! Hey I just have two quick questions Can you scale a character manually in the script? Say like you have a character walk to a different room and for some reason their scalled down size on that area dosen't look right on the set size of the walkable area but your player character looks fine. Is there a way in the script place a command to only scale down the NPC so he will have is own scalled down size(when needed)and the player character will keep the same size?  Also I know there is a CharacterIgnorewalkbehinds command and this is great but what if your character only needs to ignore one walkbehind in a room and not all of them.  The reason I am asking this is because I have a room in my game where a NPC is playing an arcade machine.  He is inbetween to walkbehinds in the room I need him to be behind the first on but ignore the second one and be in front of it.  The problem I am having is if I just got rid of the second walkbehind when my player character walks behind the machine and the NPC he will be in front of it(not good).  This may sound a little confusing If anyone dosen't understand what I am asking I will explain it again.  So if anyone knows a command for any of these porblems I am having, or another solution to my problems pretty pretty please(with sugar on top) help me out.
Thanks.

Scummbuddy

- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

piraatlife4me

Thanks man!  Totally weird it was exactly what I wanted to know

Thanks

Daniel
Winebarger

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