Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: rich on Mon 05/11/2007 21:37:40

Title: SetTimer paused during blocking functions?
Post by: rich on Mon 05/11/2007 21:37:40
Is a timer that is set with SetTimer paused while a function that is blocked is running, i.e. a walk, move or animate command with eBlock set? Obviously, during the blocking, IsTimerExpired can't be checked, but I'm curious if the timer still runs anyway.
Title: Re: SetTimer paused during blocking functions?
Post by: Khris on Mon 05/11/2007 22:50:11
The timer isn't paused and can be checked in repeatedly_execute_always.