SOLVED: Wait cursor problem - Not showing

Started by steptoe, Sun 18/03/2012 06:58:23

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steptoe

EDIT: Obviously this was stopping it which I have since taken out:

Code: ags

GUIControl *gcat = GUIControl.GetAtScreenXY(mouse.x, mouse.y);
  if ((gcat == null) || (gcat.AsButton == null)) mouse.UseDefaultGraphic();
  else mouse.UseModeGraphic(eModeInteract);


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When changing Rooms cursor will not show Wait Image

in the first Room under RoomLoad (Player clicks a Hotspot to go to next Room)

Code: ags

   mouse.DisableMode(eModeWalkto);
   mouse.DisableMode(eModeLookat);
   mouse.DisableMode(eModeTalkto);
   mouse.EnableMode(eModeInteract);


and in next RoomLoad

Code: ags

   mouse.EnableMode(eModeLookat);
   mouse.EnableMode(eModeWait);
   mouse.EnableMode(eModeTalkto);
   mouse.EnableMode(eModeWait);


Player eblock walks but mouse shows hand.

Somehow the Wait cursor does not show for blocking events and shows as the interact hand.

Can't see anything in the Global. Have tried a few things but to no avail.



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