[imgzoom]http://www.atariage.com/forums/gallery_ips/gallery/album_185/gallery_1196_185_1037.png[/imgzoom]
This guy is dying... Dying... Dying...
But he still walks too fast for my taste even if I set walk to 1.
Any idea to make characters to walk slower?
You can set a character's AnimationSpeed and MovementSpeed (x/y or uniform). The latter determines the amount of pixels the character moves when the frame changes, and I assume you set that to 1.
What you need to do is increase the AnimationSpeed, since it actually determines the number of frames in between keyframes, so a higher number means slower movement.
Setting it to 40 with a MovementSpeed of 1 makes the character move 1 pixel every second (assuming a framerate of 40/second).
So you should first set the Movement speed to a value that corresponds with the animation, regardless of the final speed (so the character doesn't glide / moonwalk), then only change the AnimationSpeed to adjust the final speed.
That's tought to understand how it works.
Thank you for the help Khris.
:smiley: