hi all I'm making a 620 480 game any sugested guide to the maxamum size i can make a player sprite before it slows the game down and is 640 much slower than 320 will i realy notice the diferance is what I'm saying
you wont notice a difference.
and go ahead and draw a quick background.... like its outlines... and then you can create a character based upon the door size you created. then just stick to that style and BAM... done. ;D
It mainly depends on the game's colour depth and the computer's power (yep it actually depends on the minimum specs of the computers which run your game).
Normally, if it's a 256 or hi-colour game, I think most computers nowadays could probably handle them well, even with large and extensive sprites in higher res.
But with 32-bit true-colour game, if you use high res. and/or large/extensive sprites, it would rather, depends on the computers.