I really have no clue why this is happening but it happens on every textwindowGUI I create.
This is what it looks like in the gui creation
(https://i.imgur.com/Fa31wqz.png)
If you think that's bad, this is it in-game.
(https://i.imgur.com/0bFzzfH.png)
I've looked over the sprite, text window, everywhere that interact sprite appears but I have no clue what's happened!
Any help?
Mmm, change the text gui padding properties, that may help..
RyanIsntAlive, the TextWindow is a special GUI that has border sprites assigned for all 4 corners and 4 borders. When in game these border sprites are tiled to cover whole border.
It has some sprite number by default, which maybe correspond to your "interact" icon.
You may change these sprites by selecting corner/border elements on GUI (they are made as pseudo-buttons) and editing their properties.
If it's difficult to select them by clicking on GUI itself (as they may be smaller than the sprite), use the list of objects on top of the property grid.
Thanks Crimson, I didn't even know they were clickable, but I've fixed it now, thank you.