Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: randypana on Thu 24/10/2013 00:05:11

Title: The gui script
Post by: randypana on Thu 24/10/2013 00:05:11
hello
I have two problems:
1-change the action: walk to, talk to, look ... in some objects ...
example:
predefined action: walking, walk to change action by kicking on. This is difficult for me to simulate the gui of MI3, I should do ...?
2-What should I do in this situation:
Code (ags) Select

function button6_OnClick(GUIControl *control, MouseButton button)
{

}

Title: Re: The gui script
Post by: Ryan Timothy B on Thu 24/10/2013 01:03:47
Code (ags) Select
mouse.Mode = eModeWalkto;