The gui script

Started by randypana, Thu 24/10/2013 00:05:11

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randypana

hello
I have two problems:
1-change the action: walk to, talk to, look ... in some objects ...
example:
predefined action: walking, walk to change action by kicking on. This is difficult for me to simulate the gui of MI3, I should do ...?
2-What should I do in this situation:
Code: ags

function button6_OnClick(GUIControl *control, MouseButton button)
{

}

I'm busy doing nothing ;)

Ryan Timothy B

Code: ags
mouse.Mode = eModeWalkto;

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