Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Neutrino-pop on Sun 09/09/2007 01:12:36

Title: Title Screen / Main Menu / Front end stuff
Post by: Neutrino-pop on Sun 09/09/2007 01:12:36
I am brand new to this and excited. Can someone point me in the right direction to learn about setting up the front end type screens like the title. How is this accomplished or where can I read about it. I searched the website for tutorials covering that but could'nt find any.
Title: Re: Title Screen / Main Menu / Front end stuff
Post by: Terrorcell on Sun 09/09/2007 01:29:12
The way I did it was too make a new room (have whatever background you like).
Create a GUI with a 'start', 'load' and 'quit' button on it (each button is an individual button).
Give each button a script name.
Copy the 'Activate' scripts from the original 'Iconbar' GUI (you'll have to create your own for the start button).
Place them on the room.
Test your game and they should work. Look in the tutorial for 'startgame' scripts.
Title: Re: Title Screen / Main Menu / Front end stuff
Post by: Akatosh on Sun 09/09/2007 10:02:24
You could also just draw the "Buttons" for start, load and quit (and probably settings?) on the background and treat them as normal hotspots - that's what I've been doing.
Title: Re: Title Screen / Main Menu / Front end stuff
Post by: Ashen on Sun 09/09/2007 14:16:36
Reading the BFAQ (http://americangirlscouts.org/agswiki/Graphics%2C_Characters%2C_Text_%26_Rooms#Adding_an_intro.2Fcutscene_to_your_game) is a good place to start. It's hard to do a tutorial for this, because different people will want different things from it. The basics, however, are very basic and as terrorcell says you'll probably pick them up from other places than a specific 'Title Screen' tutorial. If you can't find what you need by broadening your search slightly, post again.