using translation files to fix misspellings

Started by Monsieur OUXX, Thu 29/09/2011 13:07:21

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Monsieur OUXX

I feel stupid asking but I feel like I'm issing something.
If you want someone to fix the misspellings in your game (that means: in the original language), then, provided you can't send the complete game files, then you can send only the translation file.

But then, what?

Can you re-import it the other way, after corrections? It's not a translation per say -- the strings were fixed directly, you didn't write an translation BELOW the original string.

 

Khris

Weird, I remember there being an option to export all strings and re-import them; maybe that was an editor plugin though.

Without that, the only option I can see is to put the corrected line(s) below the original one(s) and use that like an actual translation.

Monsieur OUXX

Quote from: LeKhris on Thu 29/09/2011 13:22:11
Without that, the only option I can see is to put the corrected line(s) below the original one(s) and use that like an actual translation.

The problem with this is that there will be 2 "English" languages in your final game, one being the one woith the misspellings.

Quote from: LeKhris on Thu 29/09/2011 13:22:11
Weird, I remember there being an option to export all strings and re-import them; maybe that was an editor plugin though.

I'll look into that. It's not for myself I'm just trying to help on a game.


thanks Khris!
 

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