Hi
So I would like to speed up my characters movement and not the whole game's speed. I intend to make use of SetWalkSpeed from the initial start of the game. I have tried to place it in my global script I'm not sure quite where. I have tried placing it in repeatedly-execute where it throws an exception when I try an dmove my character.
If I say:
cEgo.StopMoving();
cEgo.SetWalkSpeed(20,20);
My character then does not move which makes sense.
Could someone please indicate where I should set my walkspeed for the overall game.
Arigato :)
"function game_start()" in the global script might be a good place.
You can also set this in the character's properties in the editor. The command is mostly used to change the speed in-game.