Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: aussie on Wed 11/02/2004 13:03:02

Title: Why am I getting a blue cup around my text windows?
Post by: aussie on Wed 11/02/2004 13:03:02
My text windows appear surrounded by blue cups (as if a border).

Why?

How do I get rid of them and just have a line (or nothing at all)?
Title: Re:Why am I getting a blue cup around my text windows?
Post by: SSH on Wed 11/02/2004 13:48:04
Because you've selected your test windows to use a GUI which isn't set up completely... read the manual section about usining a GUI for text windows...
Title: Re:Why am I getting a blue cup around my text windows?
Post by: Ishmael on Wed 11/02/2004 13:51:28
You've probably either deleted the text window borders, which are the eight buttuns on a text window GUI when you create one, or you have set their standard sprite to 0. If you want to have just a line, import a 1x1 sprite of the color you want, and set it as the graphic for every button on the text GUI.
Title: Re:Why am I getting a blue cup around my text windows?
Post by: aussie on Wed 11/02/2004 13:56:50
Thanks, that makes a lot of sense.
Title: Re: Why am I getting a blue cup around my text windows?
Post by: jamesreg on Wed 14/04/2010 15:08:11
I deleted the cups but now i have a black line basicaly box around my text dont want that just want it transparent the middle is transparent and the border of the gui is my text color how do i get rid of the border that appears when my text pops up
Title: Re: Why am I getting a blue cup around my text windows?
Post by: Dualnames on Thu 15/04/2010 22:50:04
Quote from: jamesreg on Wed 14/04/2010 15:08:11
I deleted the cups but now i have a black line basicaly box around my text dont want that just want it transparent the middle is transparent and the border of the gui is my text color how do i get rid of the border that appears when my text pops up

Set speech to Lucas Arts? Or replace the images of all the text-window GUI elements with a small transparent image. Or if you're using the default GUI, create a new one, assign text-window to that GUI number, and do steps mentioned before.