MAGS July “Last One” (RESULT)

Started by Stupot, Sat 01/07/2023 03:13:27

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What is your favourite game of MAGS July?

Tales from a Forgotten Tavern (by Ponch)
10 (83.3%)
Well... Horror, Naturally (by tbook)
2 (16.7%)

Total Members Voted: 12

Voting closed: Thu 17/08/2023 07:09:38

Stupot

Theme: Last One
Set by: 4KbShort

The winning entry is:
Tales from a Forgotten Tavern by Ponch

Tales from a Forgotten Tavern
by Ponch
Well... Horror, Naturally
by tbook



What: Human? Minute? Day? Animal or tree? Maybe the last star?

Where: Is it an item or a moment in time? A place? Does it move? Is it buried? At the bottom of the ocean?

Who: Who else wants it? A greedy corporation? Your evil twin? A time traveler from the future? Everyone?

Why: Why is it so important? Why do YOU need it? Save the world? Save yourself? Destroy it before it's too late?

When: The far future, the distant past, today? Yesterday?








What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.

Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.

So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.

Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Need a little help with graphics? Perhaps The AGS Trove has something you can use.
Don't want to go it alone? Try the Recruitment board.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

DBoyWheeler

I had one idea for if, hypothetically, I were to take part in it.

Maybe it's the last object of a particular material, and a scientist needs to find out what the chemical makeup of that material is so he/she could make that material again and the particular craft can be brought back to prominence.

Anyway, good luck to everyone taking part in this.

RootBound

Interesting topic! I'll be sitting this one out because I have bigger projects I need to be working on, but I look forward to playing and voting on the entries!
They/them. Here are some of my games:

Stupot

How's it going? Anything brewing?

Ponch

I won't say that I'm working on yet another MAGS project that I'll never finish... but...  :=

tbook

I'm working on something since yesterday.

Think horror, 'Last One' concerning the surviving character, you know how in horror movies there is often this trope of the surviving (most often) girl.

Story is done, I'm working on music. We will see  (laugh)

Stupot


Ponch

Just sent my game out to a play tester. Looks like I'll actually have a game to enter this month!  :cool:

4KbShort

Quote from: Ponch on Sat 22/07/2023 21:30:08Just sent my game out to a play tester. Looks like I'll actually have a game to enter this month!  :cool:

That is fantastic! Congratulations!
I have a website: https://www.fordabble.com/
I've made some games: https://4kbshort.itch.io/
I've made some videos: https://www.youtube.com/@encouragingthings
And some game videos: https://www.youtube.com/@4Kbshort

Stupot


tbook

Some great artwork is coming you guys and girls...  (laugh)

What I've learned so far is that if I want to make a game next time:

1. I should give myself more time
2. I should hire an artist to make the artworks  (wrong)

Anyways I will try to get it on time :)

4KbShort

Quote from: tbook on Tue 25/07/2023 20:38:08Some great artwork is coming you guys and girls...  (laugh)

What I've learned so far is that if I want to make a game next time:

1. I should give myself more time
2. I should hire an artist to make the artworks  (wrong)

Anyways I will try to get it on time :)

Another thing you could do is just cut out unimportant or extra content. Puzzles that are not necessary or side areas/items that you don't need.
As for art there are tons of free art out there just give it a search for what you need, slap some simple backgrounds together, and plug it in!

Good luck!
I have a website: https://www.fordabble.com/
I've made some games: https://4kbshort.itch.io/
I've made some videos: https://www.youtube.com/@encouragingthings
And some game videos: https://www.youtube.com/@4Kbshort

tbook

Quote from: 4KbShort on Tue 25/07/2023 20:51:59
Quote from: tbook on Tue 25/07/2023 20:38:08Some great artwork is coming you guys and girls...  (laugh)

What I've learned so far is that if I want to make a game next time:

1. I should give myself more time
2. I should hire an artist to make the artworks  (wrong)

Anyways I will try to get it on time :)

Another thing you could do is just cut out unimportant or extra content. Puzzles that are not necessary or side areas/items that you don't need.
As for art there are tons of free art out there just give it a search for what you need, slap some simple backgrounds together, and plug it in!

Good luck!

That is exactly what I'm doing, my friend  :)

Ponch

#13
TALES FROM A FORGOTTEN TAVERN



Dark Ages of EverCraft was the most popular MMORPG of its day. But that day was more than twenty years ago. It has long been eclipsed by other, newer, more popular games. Now the once teeming masses of its online population of players has dwindled down to almost nothing. No NPC in the game has seen a true "newbie" for years uncounted. But this evening, on the last remaining server still providing access to the old game, a level one character has stumbled out of the Newbie Garden, battered and exhausted, seeking a place to rest in a forgotten tavern on an untraveled road.

What awaits her inside?


DOWNLOAD AND FIND OUT!


I'll be honest, this month's theme really inspired me. I can't remember the last time I was so excited to work on a MAGS game. For about three years (1999 - 2002), I spent way too much time in Everquest. It's the only MMORPG I've ever played, but I enjoyed the hell out of it back in the day. This game is my gushing tribute to my gaming experiences during a time when I was much younger and a lot more carefree. It's packed with references to the world of the late 90s / early 2000s. It's probably safe to say that many of the jokes in this game will fly right over the head of a lot of the younger AGSers.


Fun Fact: When I finally quit Everquest (just as the Planes of Power expansion pack was coming out), I decided I'd make better use of my free time making my own games instead. Within a year, I had discovered AGS (version 2.56d) and made my first Barn Runner game.

4KbShort

Congratulations on making your entry!

Quote from: Ponch on Wed 26/07/2023 21:39:21I'll be honest, this month's theme really inspired me.

This bit made me smile as there's no better compliment than that the theme one came up with inspired someone to make something new! Glad I could help bring back those memories! Awesome!
I have a website: https://www.fordabble.com/
I've made some games: https://4kbshort.itch.io/
I've made some videos: https://www.youtube.com/@encouragingthings
And some game videos: https://www.youtube.com/@4Kbshort

Kitty Trouble

I just tried out the game but I'm completely stuck...even tried brute forcing pretty much everything. Posted in hints&tips.

4KbShort

@Ponch Played through your entry! I can say it did tickle a few of my nostalgia/old internet memory nerve endings and it was enjoyable overall.

My favorite bit was the joke about "magic" while talking to Norm. The whole conversation reminded me of Terry Pratchett's style of writing and the ending made me actual LOL. Nicely done!  (nod)
I have a website: https://www.fordabble.com/
I've made some games: https://4kbshort.itch.io/
I've made some videos: https://www.youtube.com/@encouragingthings
And some game videos: https://www.youtube.com/@4Kbshort

Ponch

Thanks, dude! High praise, indeed!  :cheesy:

tbook

#18
Well... Horror, Naturally

is more of a story than a game.

In a desperate need to connect to nature, unbeknownst to the awaiting danger...





https://speaking-through.itch.io/well-horror-naturally

Cheers to everyone  (laugh)  (nod)



Ponch

Nicely done, tbook. Made it across the finish line just in time.  :cheesy:

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