ABDUCTED: 10 MINUTES!!!

Started by aussie, Fri 08/10/2004 15:35:19

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aussie

#60
Edwin Xie has written a walkthrough. It won't get you 100 points, but it should get you past the game.

http://www.agsforums.com/yabb/index.php?topic=17152.msg213663#msg213663
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/


Blade

I've finished it yesterday. Cool game, really. Some though points, which is good I think.
Studies show that 50% of the people do not know they form half of the society.

aussie

#63
OFFICIAL WALKTHROUGH

1. Get into car.
2. Open glovebox.
3. Take gun, wallet and cuffs.
4. Look at wallet and exit car.
5. Show open wallet to bum in the street (far right).
6. Ask about daughter. Tell him he's arrested. Ask about suspects. Ask about names.
7. Go inside building and ring doorbell to caretakers office.
8. Show open wallet to caretaker.
9. Ask caretaker about Hassem, look at intercom.
10. Get out and get back into caretaker's room. You should find out he's in league with the terrorists.
11. Draw gun by clicking it on caretaker.
12. Speak to caretaker.
13. Cuff him.
14. Pick up broomstick (bottom right corner).
15. Unplug intercom.
16. Search caretaker (get key).
17. Get out and use key on door.
18. Get into lift.
19. Use broomstick with manhole (twice).
20. From the top of the lift go right into the maintenance corridor.
21. Step over the second manhole.
22. Hide behind the first pillar counting from the left (do it quickly or the terrorist will catch you).
23. Shoot him when he walks past you.
24. Search corpse. Get knife.
25. Go back into the lift and into the seventh floor corridor.
26. Pick up broken floor board.
27. Use gun on door.
28. Shoot terrorist.
29. Search corpse. Get note. Look at note.
30. Walk into next room.
31. Look at window.
32. Use knife on girl's mouth.
33. Get back out. Use telephone to warn Edwards.
34. Look into bin.
35. Look/interact with bomb.
36. Disable bomb with the sequence of numbers you got in the note. Buttons are read as normal text (left to right, top to bottom). The first one is 1 and the last is 0 (10). "A" is the red button on the bottom right corner.
37. Watch ending scene.


There are alternate ways of solving some puzzles (for example, if the terrorist in the room gets away before you shoot him), but this is the intended sequence and should get you 100 points. You should be able to do it comfortably within the ten minute countdown.

BTW, thanks Edwin for taking the trouble to release your own walkthu'.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

Andy_

Ooo, I really enjoyed this game Aussie  :)

I love the music, the time limit, and the whole plot story.  Plus the red herrings, I was wanting to climb up that pole in the street for ages, and kept wondering what I could do with the floorboard hehe.

Hotspot to the back room, well, it's been said plenty of times :P

If you let the last terrorist get away, there's no way of obtaining the code though, right? It was nice to see what happens that way though, and the 'I think he missed the ledge" comment.


aussie

Yes, you can still get the code if the terrorist get away

Spoiler

Then the paper turns up in the hole there's in the floor in the terrorist room.
[close]
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

Andy_

Oh yeah, I see now! I just figured that the terrorist must have the code, cos he did when you shoot him. Cool,  that was interesting to find out about.

aussie

The truth is, it's not a very logical solution, but I needed to give away the hint on how to disable the bomb whether you got the terrorist or not...  :-\
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

david

#68
Spoiler
What do you do after you kill the 2nd guy?
[close]

Bombadil

Great game aussie!
I've completed it. I used some hints from the forum but I didn't use the walkthrough.

Btw, I completed the game, but I got only 87 points ^^.

aussie

Quote
I've completed it. I used some hints from the forum but I didn't use the walkthrough.

Btw, I completed the game, but I got only 87 points ^^.

Keep trying, go for 100.

BTW, I said I had caught all bugs.



Alas no! A couple of them lived on.

I have uploaded a bug-freer version. DL available from the first post or from the AGS page.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

Gilbert

Quote from: aussie on Tue 21/12/2004 16:26:33
I have uploaded a bug-freer version. DL available from the first post or from the AGS page.

Which one should I try ? I'd downloaded it from your site but the date of the files are from October, is that the newest version?

aussie

I had some trouble uploading, and maybe I wasn't successful as I thought.  :-[

Thanks for letting me know. I'll make sure I check, but it'll have to be later. I don't have the time right now.

In any case, you can pretty much dl the previous version and play it through to get 100 points, the bugs are minor.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

SGK

Wow i just finished this game! AWESOME!!!

good points: cool graphics, cool plot, cool puzzles.

bad points: may seem a bit contraditory, but the puzzles are cool yet too hard, it just kept me stopping all the time, i couldnt finish it without the help here.

---
geez, ive never pressed the F7 key so many times!  :P
Perils of Poom rules! Therefore i want a sequel!

for the ones that finished 7days,check this;D

desimaui

Quote from: aussie on Tue 26/10/2004 09:41:06
OFFICIAL WALKTHROUGH

1. Get into car.
2. Open glovebox.
3. Take gun, wallet and cuffs.
4. Look at wallet and exit car.
5. Show open wallet to bum in the street (far right).
6. Ask about daughter. Tell him he's arrested. Ask about suspects. Ask about names.
7. Go inside building and ring doorbell to caretakers office.
8. Show open wallet to caretaker.
9. Ask caretaker about Hassem, look at intercom.
10. Get out and get back into caretaker's room. You should find out he's in league with the terrorists.
11. Draw gun by clicking it on caretaker.
12. Speak to caretaker.
13. Cuff him.
14. Pick up broomstick (bottom right corner).
15. Unplug intercom.
16. Search caretaker (get key).
17. Get out and use key on door.
18. Get into lift.
19. Use broomstick with manhole (twice).
20. From the top of the lift go right into the maintenance corridor.
21. Step over the second manhole.
22. Hide behind the first pillar counting from the left (do it quickly or the terrorist will catch you).
23. Shoot him when he walks past you.
24. Search corpse. Get knife.
25. Go back into the lift and into the seventh floor corridor.
26. Pick up broken floor board.
27. Use gun on door.
28. Shoot terrorist.
29. Search corpse. Get note. Look at note.
30. Walk into next room.
31. Look at window.
32. Use knife on girl's mouth.
33. Get back out. Use telephone to warn Edwards.
34. Look into bin.
35. Look/interact with bomb.
36. Disable bomb with the sequence of numbers you got in the note. Buttons are read as normal text (left to right, top to bottom). The first one is 1 and the last is 0 (10). "A" is the red button on the bottom right corner.
37. Watch ending scene.


There are alternate ways of solving some puzzles (for example, if the terrorist in the room gets away before you shoot him), but this is the intended sequence and should get you 100 points. You should be able to do it comfortably within the ten minute countdown.

BTW, thanks Edwin for taking the trouble to release your own walkthu'.

Hello,
I still can't get past the caretaker before he shoots me first. What am I doing wrong?
All You Need is Love!

aussie

Speak to him, then use your handcuffs on him.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

HillBilly

It was a nice game, but I didn't like the time pressure. The first time I played it I was still in the first floor after 7 minutes. Mainly because it's so damn hard to open the glovebox.  :P

Next time, maybe the player can choose how much time he/she gets? 10, 20 or 30?

Anyway, good game!  :D

aussie_unplugged

QuoteMainly because it's so damn hard to open the glovebox

???

I thought you just had to click on the glovebox...

HillBilly

No, I had to click the glovebox handle. I first figured that out when I read you walkthrough.

aussie

That's interesting... I never thought it'd be difficult to find that spot. Thanks for pointing it out.

It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

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