Abscission - Detective/Horror available now on Steam - mature content

Started by Yanek_Crispbread, Fri 27/10/2023 17:32:46

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Yanek_Crispbread

Abscission is a Lovecraftian, story-driven horror point-and-click investigation game. It involves searching crime scenes for evidence, combining clues and questioning suspects. Puzzles can have multiple solutions as you guide the protagonist - Detective Will Stanhope - through the story.

Stanhope will sometimes be presented with alternative ways to handle a conversation, based on four temperaments:

Melancholic (detail oriented)
Phlegmatic (calm)
Sanguine (sociable)
Choleric (driven)

There is no one approach that works best for all conversations, and Stanhope will need to use all of them in order to be the best he can be.

This game adapts to your choices. People will remember how Stanhope spoke to them and may respond differently in the future, so consider each response carefully. Will Stanhope's destiny is in your hands. Choose wisely.

Available now on Steam: https://store.steampowered.com/app/2392160/Abscission/












Correlation is not causation.


heltenjon

 ;-D  I have been waiting for this a long time! Great news! Congratulations on the release!  (nod)

Remember to also add it to the database: https://www.adventuregamestudio.co.uk/site/games/add/

MIGGO

What is Palace Cheese?
A dodge move in Romanian swordplay.

Yanek_Crispbread

Quote from: heltenjon on Fri 27/10/2023 22:11:13;-D  I have been waiting for this a long time! Great news! Congratulations on the release!  (nod)

Remember to also add it to the database: https://www.adventuregamestudio.co.uk/site/games/add/

I've added it today :) I hope you enjoy it.
Correlation is not causation.

heltenjon

To say that I enjoyed this game is an understatement. Great writing, a creative twist on dialogue puzzles, and highly atmospheric sounds and visuals! I hope this finds the audience it deserves! It's in my top 3 AGS games this year.

Are there more than four endings?

Nitpick: I did find some small bugs and inconsistencies. A couple of places, the character won't walk unless I click on a character/object/hotspot. My initial guess would be that the WalkTo has put him outside the walkable area, trapping him, although I could be wrong.

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