Combat engine

Started by Osiris, Tue 26/11/2002 00:31:31

Previous topic - Next topic

Osiris

here is a combat engine.  It is elementry, but affective.  when i have time i will upload the folder with the original
feedback extremely appreciated
http://nip1000.tripod.com/battlesim.zip

Dorcan

Ok I just tested it !

It was not bad for a try, but I would suggest you to make the ennemy decide when he wants to attack, with a longer animation (about 1/2 sec)so you'll have the time to protect yourself. Something in Real-time (using SetTime() and IsTimeExpired() ), so it would be more interesting.
Because there is only random...
So work more on it, and I'm sure you will make something great.

Raggit

Cool!

How do you get two seperate score counters?
--- BARACK OBAMA '08 ---
www.barackobama.com

SMF spam blocked by CleanTalk