Grr! Bearly Sane

Started by Duzz, Sun 28/12/2003 01:23:43

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Duzz

i thought i described the gui pretty well in the readme, i had pictures and everything, and I warned people to read it in the installer too....

but no-one reads readme's anymore...   *sob*  =)
Powerhoof - My new indie games company! | Wintermute Studios - My older AGS games: The Historical League of Bouncy Boxing, Grr! Bearly Sane,  Duzz Quest...

Timosity

#21
The game is Awesome Duzz, I love the whole interface, the graphics, animations and music are great. The Anger Meter is original for an adventure and well incorporated, Although it's short, It still takes a bit of time to figure it out, well until you figure out how to get angry consistently.
almost brilliantly scripted except for a few things:
Spoiler
*using the Gun or Poster on various things eg. Target or Vending Machine results in the message "No I need all the money I can get"
*Similarly if you use the Rope on things it gets a message about being a brick
*Also if you use the chips on the vending machine it thinks it's the gun
*You can keep getting the rope.
*When the boss is dead, if you look at the booth, it still gives you a message "Must Kill"
*In some places, the first time you use an object on something it doesn't display what you used it on, but after that it works fine eg. If you use the poster on the back door, it doesn't display "back door" in the message the first time but everytime after it does. ie it says something like "you can't use the pink poster on the" (note: I tested this again and couldn't get it to work, maybe another object has to be used first not the poster, but it was a speech type message not the gui text window)
*After I kicked the dog Twice, once from vending machine, then from the skill tester he was running around in the booth screen, then I left and came back and the dog was positioned in the air off a walkable area. like this:
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A game well worth playing, and I hope it gets the recognition it deserves.

Ummm, and I don't know how Alynn missed the beautiful readme, which is also titled "ReadMeYouBastard". Quite appropriate  ;D

~Tim

Nostradamus

Great innovative game!

I need a little help..
Spoiler
I kicked the dog, How do I get the gun or set free the seagull, whatever comes first?  
[close]



Totoro

Quote from: Nostradamus on Tue 30/12/2003 17:35:00
I need a little help..
Spoiler
I kicked the dog, How do I get the gun or set free the seagull, whatever comes first?  
[close]

Spoiler
"Organise" some food for the young man at the shooting gallery :)
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jane

you have to do the food thing first then you can free the seagull

Duzz

#25
Thanks for the bug report Tim, That'll learn me for adding stuff after beta testing! =P
I thought I'd fixed that dog bug though... I could never replicate it. Maybe it's something to do with the ViewPort...
I'll figure it out, and fix up the rest of that stuff too,
thanks =)

EDIT:  ok, I fixed all those bugs (I hope) and did a spell check on the script, man I suck at spelling... but it's all good now =D
Powerhoof - My new indie games company! | Wintermute Studios - My older AGS games: The Historical League of Bouncy Boxing, Grr! Bearly Sane,  Duzz Quest...

Chicky

#26
Well done Duzz  ;D

Bloody brilliant, great art, great animations, and a moral to the story  ;D
well done mate

-a chicken

Nostradamus

more help:
Spoiler
I used the coin on the vending machine and the bag got stuck. So how do I get food?
[close]



Damien

Nostradamus:
Spoiler
go talk to the boss untill your anger meter goes red, now go back and hurt the vending machine
[close]

Great game, i loved every second of it!

Nelinas

#29
Wonderful game, I enjoy it!
Spoiler
I have killed the boss, I can't move the body. I have the rope "in mind". What do I do now?  P.S. I can't tie the end of the rope to the dead boss.
[close]

Duzz

Spoiler
you need to be at least moderatly angry to use the rope with the boss. Try 'hurt bench' or using the skill tester to get more angry
[close]
Powerhoof - My new indie games company! | Wintermute Studios - My older AGS games: The Historical League of Bouncy Boxing, Grr! Bearly Sane,  Duzz Quest...

Redwall

How do you use the Skill Tester? I have the coins from the vending machine.
aka Nur-ab-sal

"Fixed is not unbroken."

AGA

Spoiler
Put the money in the slot. Click the mouse once to start moving up, then click again to start moving right. You need to try to align the claw with the seagull, then click again to stop. If you're in the right place, the claw will grab the bird...
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Ginny

This game is incredible! The skill tester scripting is awesome, and the GUI is great IMO. I was pretty short but not too easy and there is always something to play with when I'm stuck - you wouldn't believe how fun this is to have. Does it diaplay a different message according the number of times you kick the dog? I would really love to see sequels to this :D
Btw, there were some so-called 'glitches' with the automated messages (which by the way are brilliantly hilarious :)) - if an object has "a" at the start of the name it sometimes interferes with the message structure, like you'd get:
Spoiler
Just think how you'd feel if if the 'a button' started proding you. Of course I didn't get this exactly, but something similar. Either that ir I'm senile and got "It's amazing.. It's Incredible! It's... Broken Vending Machine!" Which is only slightly off, or maybe the thing is called Broken Vending Machine. How was your day BVM? ;)
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Anyways, this game is addictive despite it's length and linearity (there are several parts where i didn't quite feel that it was linear, either, so well done :)). I gotta play this again. and again.. and again... :D :D :D
Try Not to Breathe - coming sooner or later!

We may have years, we may have hours, but sooner or later, we push up flowers. - Membrillo, Grim Fandango coroner

D · Y · D · O

Congratulations on a simply wonderful game, with such delightfully sadistic humor. My kind of humor....

My favorite quote:
Spoiler
Oh my god! What have I done?
Just kidding! Good riddance to bad rubbish, I say.
[close]

I laughed out loud! :)
We are number one! All others are number two, or lower. - The Sphinx
Pain heals. Chicks dig scars. Glory... lasts forever. - Shane Falco
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Kairus

Woooow, what a beautiful game! The colorful graphics suit perfectly for the sadistic atmosphere. ;D I kicked the dog 20 times before completing the game. What's the limit of times you can do it? I mean, how many times do you have to kick it so it doesn't change the message anymore?
Spoiler
The part I laughed the most was when you get the seagull with the mechanical hand and it gets stuck in the hole and says: "YOU GREAT CRETIN! If I'd fit through the hole, I would have just CLIMBED OUT MYSELF!". The seagull looked really hilarious stuck there, I laughed my lungs out... well.. almost.
[close]
I loved that part.
Download Garfield today!

DOWNLOADINFOWEBSITE

Duzz

Karius & GinnyW: The message isn't changed depending on how many times you kick the dog, It just uses the same random insult generator that's used as the default talk interaction.  

GinnyW: I know what you mean about some of the random interactions, I gave up trying to get them all perfect...
Powerhoof - My new indie games company! | Wintermute Studios - My older AGS games: The Historical League of Bouncy Boxing, Grr! Bearly Sane,  Duzz Quest...

M

Just completed it (finally!). Very nice game, the animations were really nice. The vending machine launch piece was my fav.

Ginny

#38
Yeah, suited that kid right :D hehe

Anyway, I was wondering, since the MIDi device didn't work for me:\ , were there any sound effects and music? (well music was mentioned in the credits)..

This game is hilarious! Yeah I loved the parts where:
Spoiler
Chokey is stuck in the hole. Also his talking animation. And "Die Bench!" :D The game was hilarious every moment of playing!
[close]

Also I just replayed it and saw that the message is automated with insults, it just seemed the first time that there was just one insult so I thought it was prewritten ;)

And I loved the readme too!

edit: Oh yeah, never mind, I restarted and it all worked, and the sound effects are just as good as the rest of the game! So is the music, and the song you recorded for the end is great! :)
Try Not to Breathe - coming sooner or later!

We may have years, we may have hours, but sooner or later, we push up flowers. - Membrillo, Grim Fandango coroner

foz

#39
Duzz.....this is excellent.

You must have spent a lot of time on it...

I`ve only just started playing but felt it was worth letting you know you did good kid........

foz

Edit:- finished.........one of the best ags games i`ve played...your attention to detail was excellent.......i presume it took a long time to make.....

A seqeul would take less time as you have the main character anims.......please make more of the same.


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