Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: Doctor Oakroot on Wed 19/09/2007 00:00:44

Title: Quest for the Blue Potato (bugs fixed)
Post by: Doctor Oakroot on Wed 19/09/2007 00:00:44
Quest for the Blue Potato (http://www.dswebdevelopment.com/games/bluepotatoquest/)

Bekah (main char) is off to meet her friend Doctor Oakroot for lunch, but finds him slumped over his desk with a poison dart in his neck. Following a note Doc wrote just before losing consciousness, she sets out to find a blue potato - to use to draw out the poison - in an underworld adventure involving time travel, talking plants and animals, and even a linguistically challenged flying pig.

Come check it out. Click here (http://www.dswebdevelopment.com/games/bluepotatoquest/)

Title: Re: Quest for the Blue Potato
Post by: Rui 'Trovatore' Pires on Wed 19/09/2007 00:29:24
I'll now be a sport and add what you should have added yourself.

http://www.dswebdevelopment.com/games/bluepotatoquest/bluepotatoquest.zip
Title: Re: Quest for the Blue Potato
Post by: Ozzie on Wed 19/09/2007 15:10:20
Ehm, the pixel hunting at the gate with those colored, eh bells? is annoying.
It may be one thing to figure out how it works, but I don't want to search for the random 1x1 pixel spot to press them.

On the positive side, the game seems to have an unusual fast pace.
Title: Re: Quest for the Blue Potato
Post by: Akatosh on Wed 19/09/2007 15:13:16
Please, for heaven's sake, redo that banner and save it as a .png file! The ".jpeg-stain" makes me want to tear out my eyes. Even more than usually.

... boy, I sure say this a lot.
Title: Re: Quest for the Blue Potato
Post by: Doctor Oakroot on Wed 19/09/2007 16:10:33
Quote from: Ozzie on Wed 19/09/2007 15:10:20
Ehm, the pixel hunting at the gate with those colored, eh bells? is annoying.

Well, it's bigger than 1x1, but I agree it's annoying. I thought about making the hand cursor smaller so it's easier to see whether you're in the right place. Or maybe I should use hotspots? I may play with it some more.

Thanks.
Title: Re: Quest for the Blue Potato
Post by: Doctor Oakroot on Wed 19/09/2007 16:22:32
Quote from: Akatosh on Wed 19/09/2007 15:13:16
Please, for heaven's sake, redo that banner and save it as a .png file! The ".jpeg-stain" makes me want to tear out my eyes. Even more than usually.

What's a jpeg-stain? Do all browsers support png now? I try not to do things that aren't pretty universally  supported on my websites.
Title: Re: Quest for the Blue Potato
Post by: Akatosh on Wed 19/09/2007 16:26:25
".jpeg stain" is my personally made-up expression for "ugliness caused by lossy comprimation" ;)

I think all browsers should support .png by now. At least, Firefox does and IE should, too.
Title: Re: Quest for the Blue Potato
Post by: Doctor Oakroot on Wed 19/09/2007 17:16:18
Isn't png lossy too? IAC, the banner is a modified screen shot from the closing credits of the game - it's not such high quality to start with.
Title: Re: Quest for the Blue Potato
Post by: Akatosh on Wed 19/09/2007 17:25:26
PNG is lossless, which is I spend at least 30% of my time online with telling people to use it  ;)
Title: Re: Quest for the Blue Potato (bugs fixed)
Post by: Doctor Oakroot on Fri 21/09/2007 15:28:03
Some players on another site found some bugs. They've been fixed and a new version (same name and site) are available.

The bugs:

Spoiler

1. Going back out through the gate too quickly after getting into the yard casued a fatal music queuing error.

2. Trying to go back out through the gate after the gate re-locks caused the game to hang.
[close]

The game can be completed without ever doing the things that cause the bugs, so it's not actually necessary to re-download if you're already playing.