Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: dharmadischarge on Mon 20/05/2024 14:31:50

Title: A rough animation made to get a vibe of the sprite aesthetic
Post by: dharmadischarge on Mon 20/05/2024 14:31:50

I apologize if I posted the GIF wrong I am not very technical and kind of a slow learner.

all constructive criticism is welcome and appreciated.

I am worried without portraits the characters will all blur together. So I may work on that next.


https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/82cf3fd5-ae41-4216-9a10-773328d7cb2b/dhf81gp-25dded67-c022-4e7b-aa47-ea9318ed1d29.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzgyY2YzZmQ1LWFlNDEtNDIxNi05YTEwLTc3MzMyOGQ3Y2IyYlwvZGhmODFncC0yNWRkZWQ2Ny1jMDIyLTRlN2ItYWE0Ny1lYTkzMThlZDFkMjkuZ2lmIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.EPbOOuo04_wlGg82Bz3RJKJ6Vj9ioN8RmNPCHCL8J14
Title: Re: A rough animation made to get a vibe of the sprite aesthetic
Post by: eri0o on Mon 20/05/2024 21:54:47
It's hard to say anything without context.
Title: Re: A rough animation made to get a vibe of the sprite aesthetic
Post by: dharmadischarge on Tue 21/05/2024 02:49:54
Quote from: eri0o on Mon 20/05/2024 21:54:47It's hard to say anything without context.

Did the image not post or do you mean in the context of the characters in the game?

I wasn't sure if I should post details about the game because it is not ready to be announced yet or is not complete enough for that thread. I worked on the world and characters as a novel and a comic before trying it as a game.

I am interested in if the graphics style would read ok in an adventure game? But can post details about the project if its ok?

Title: Re: A rough animation made to get a vibe of the sprite aesthetic
Post by: eri0o on Tue 21/05/2024 10:49:33
In the gif the characters are in a platform perspective and not a traditional adventure game perspective, but they look like they would force specifics on the color/design of backgrounds to make they still be readable against a background that would be behind them. They do appear to work fine if you are going for a platformer.

It also looks it's going for some comedic dynamic between the two characters so if this is meant to be horror it is bad but if it's indeed a comedy it's good.
Title: Re: A rough animation made to get a vibe of the sprite aesthetic
Post by: dharmadischarge on Tue 21/05/2024 11:28:06
no no it is meant to be funny lol. the game may be scary but the animation was just to practice and get a vibe for the look and see how to animate them.

Though I may change the perspective of the sprites. I am hoping to abstract the game. Making it on a flat plane. which may very well not work with the genre because it would lose a sense of space. So I have to experiment and think about that.