Another BeeGee ready!

Started by InCreator, Thu 25/03/2004 20:17:21

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InCreator

Well, third room of my game is ready now. At least, I hope It's ready.

I decided to stick to my weird style, and try to make everything as I can, but take advice on bigger mistakes on bg. Mountains at the background, sky and trees at left side, were drawn by valzebnik, my co-artist, who's learning the stuff, everything else by myself.



Now take a look at this, along with another room and tell me would you like to play something like this.

One or two rooms like that and at least half of a storyline, and I'm confident enough to put some screenies up to "Games in Production" forum. If you like what you see, of course.

edit: I replaced gif with png.

Ben

Likey...

It's really good so far.. If you want to imporve it, I'd suggest making the leafy part of the trees taller. Also, the upper-left cornet of the background looks too empty. Maybe putting some dark foliage in the foreground would help with that.

By the way, if you  want to post a full-color image, i'd suggest saving as a PNG. It's a lossless format, and usually much smaller than a BMP..

InCreator

Thanks. I'll make PNG then. Also, I remembered that I wanted to put some grass lumps around well and fence.

Chicky

great background, i really like it. I cant think if anything to crit.

:P

-OSC

Darth Mandarb

* The bush in front of the tree (and the forground ones) get lost a little in all the green.
* The mountains get lost in the sky a little as well.
* The blue 'cap' to the well looks out of place

I thought I'd get the crits out of the way first :)

The rest looks really good!  I like the foliage on the tree.  I especially like the roof of the main building and the front facade of the shed (and the door)

The dirt smudges on the bottom of the main building looks good too!

Great work so far!

~ d

InCreator

Okay, did a lil' more work on this.


so...

Better? Worse? Spoiled?

Nacho

I preffer this second one! It fixes the composition, but, hey... It can be just a thing of mine...
Are you guys ready? Let' s roll!

Erwin_Br

#7
The well and the bench are too small compared to the building and the fence. The fence is about the same height as the top of the roof on the well, while the fence is supposed to be further away. I guess the size would be right when it's located on the location of the fence.

Everything else looks great! The new tree really adds depth! Good job :D

--Erwin


Darth Mandarb

#8
Aside from the fact that you covered the beautiful roof of the main buidling :)

I think this is better.  The bush by the tree stands out now.  The mountains still look a little washed out, but with the foreground elements it's no longer as noticable.

Maybe, just maybe, add a little high-lighting to the front of the leaves in the foreground tree?

You don't have to enter the building do you (because the door is covered up.)?

I'd say this is improved.  Looks more 'full' in my opinion!

~ d

Edit - I'd also recommend removing the little green specks in the black bushes (foreground).  Just make it all black.  I think it might look better.  Just a thought.

InCreator

#9
There will be needed to enter the building... but through WINDOW! ;)
At least, I think so. No story yet.

I tried to make some little green shade to foreground tree leaves, too at first place, but It didn't look that good, so I skipped this idea.

The bench is mainly for placing bucket on.
Resizing well seems impossible without redrawing whole thing. And I dont feel like doing this. Scaling will make it just ugly.
I think I'm gonan shade these tree roots a bit more to to separate them, but otherwise, I consider that pic ready.

Well, thanks for advice/crits!


InCreator

Oh damn, I'm learning!
Now, looking at the plane scene, they're different.
Wonder how different  things will look like when I'm finished with 10th room?

Penguinx

Increator, your last post is my number one fear. As I'm getting better at animating characters, I'm afraid the main character may have a really horrible talk animation, a decent walk animation, and a great idle animation all due to the practice in between. I'm a nut for consistency!

Corby

This is incredible! You're prorgressing too fast!  :o

Chicky

i presfer the first one, nice and bright

-OSC

Phemar

Wow, maybe you could write up a tutorial for the trees and the grass or something,

Phemar

Wow, maybe you could write up a tutorial for the trees and the grass or something...

Kweepa

It looks pretty good!
I'd:
put a bit more up and down texture on the tree bark
remove the vertical edge from the third from right tree
make the grass a little less stickle-bricky along the edges (more random directions)
make the well and bench double the size (use layers!)
make the stones on the sides of the well a bit less regular
cast shadows from the sun (so the well shadows forward, the fence shadows splayed, and some shadows from the trees)
maybe continue the fence all the way to the right
Still waiting for Purity of the Surf II

InCreator

Quote from: Zor on Sun 28/03/2004 08:54:46
Wow, maybe you could write up a tutorial for the trees and the grass or something,

I did. Check under Docs at agsforums.com main page, there's one of my tutorials.

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