Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Timmo on Tue 05/07/2005 01:25:18

Title: Arun Khara
Post by: Timmo on Tue 05/07/2005 01:25:18
Here's my games's main character: Arun Khara, he is Egyptian medjai.
I really need critics, because i know that the picture can be more realistic.
(http://mangulooja.pri.ee/arun.gif)
Title: Re: Arun Khara
Post by: Darth Mandarb on Tue 05/07/2005 01:57:47
Well it's off to a decent start!

The thing is ... human faces are, for the most part, pretty symetrical.  And this one is not.  Unless he's supposed to have some deformity it just doesn't look natural.

And unless you're going for the 'black outlined' style, I would advice against using them.  But that's just my opinion.

Here's a paint-over I did to help.

(http://www.twin-design.com/ags/help/timmo_help01.png)

Did you look at some reference pix?  Because I get more of a cave-man impression from the image than an Egypitian.
Title: Re: Arun Khara
Post by: Timmo on Tue 05/07/2005 03:10:35
I made little changes:
(http://mangulooja.pri.ee/arun2.gif)
Title: Re: Arun Khara
Post by: Khris on Tue 05/07/2005 11:10:28
It's the most common mistake when drawing faces: if you look in the mirror, you'll notice that your eyes are pretty much in the middle of the head (vertically speaking).

Check here:
http://d538518.u320.bigcrawler.com/headhands/22.htm

and here:
(http://www.nancylorenz.com/mummy/ardethohnoetchsm.jpg)
Title: Re: Arun Khara
Post by: Timmo on Wed 06/07/2005 06:27:38
I changed the position of eyes and i made nose a bit shorter. I need help with shading.
(http://mangulooja.pri.ee/arun3.gif)