This is my dark re-imagining of the Amiga classic rts, Megalomania :)
Still in a very early stage, but I think the end result will be good.
Reworked the mill, the sails in the above state can be part of the "ruined" animation :=
The bright natural features contrast too strongly with the dimmer models you made.
That depends heavily on the light/contrast setting of your monitor!
Although guessing which one most people use is tricky itself...
That said, I do plan to lighten up the main building walls a bit 8-)