Crimsun:(Dragonic Adventure) artwork and concepts.

Started by Scavenger, Wed 07/05/2003 22:24:33

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Scavenger

Here it is... some artwork and concepts! Yay! I really need crits on these.. for it isn't easy to have a review saying my artwork sucks :P. The adventure itself is in two parts. One is the 1st person view puzzle solving bit, where you pick up objects and use them accordingly. This is the most part of the game. The second is the world map. You are in top view here, like an RPG. There is also a battle system, but its still to be implemented, if at all. Don't worry about the world map, its just things like city streets which have no meaning at all(The city you're in is "Ingleheim". One of the places in my game series) and grassland and stuff, like in Simon1, and unlike Simon 3D, where you could roam around for ages lost.

Matiireiin (Dragon):
Matiireiin (pronouced Mat-ere-rein or shortened to Mat) is a dragon who has doubts about a legend. (This legend was, that there was an abandoned theatre where an actor died. This also co-incides with the undead, who have been prophecised to return to power.)
He sets out with his predictable leather bag and goes to find this derilict theatre.


No breathin' flame or flying for this type of dragon...

THE INTERFACE:
The interface is based on a gui at the bottom of the screen, but instead of 'use item with object', you just have ACTION OBJECT or INVENTORY on OBJECT. And instead of just interact, which sometimes brought up saying they're too weak, you can now KICK the object! Yay! Here's the inventory gui (I'm using floppies... so I can't transport that much at a time.)


And the statistics gui (You'll notice this is for 320x240, my favourite res.)


THE ROOMS:

And finally, here is a taster of a room (Sister's bedroom). I can't give too much away, though :), so no objects or scary toys like it will have in the real thing.


And here is a cutscene snippet of getting a glyph (extra ability)


I apologize for the bmps, my GIF converter screwed up x_x

Neole


Pet Terry

Looks good and bright colors looks very good as Neole said! Your style looks pretty unique so I would keep those pictures as they are now :)
<SSH> heavy pettering
Screen 7

Hobbes

It definitely has its own style... and it looks humorous, so I hope it's meant that way. :)

Good stuff!

SLaMgRInDeR

looks like a great game, extra abilitys, cool, dose that like add stuff to the interaction bar or somthing? scary toys, make sure to add some sort of twisted clown and an evil teddy or somthing!
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