Cut scene for evaluation

Started by jwalt, Sat 02/12/2023 00:22:28

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jwalt

Been working on something. Open for comments. Decided to link to a video instead of trying to post it as a gif. MediaFire link, so be warned.

https://www.mediafire.com/file/4c5pd7ppevhka1p/mine001_2023-12-01_11-51-46.mp4/file

I'm not sure if the pot motion is really all that objectionable. Currently the plant is a character, but I'm debating taking it over to objects.

Cassiebsg

What would you gain in making it an object? If it's already a character let it be. :) Besides, it has a face and an attitude, so a character seems more fitting than an object. :D Also there's a limit of objects per room, but no limit of characters.

I'm not sure what kind of feedback about the scene you're looking for, the only thing I can see you could quickly do, is run the eating animation in reverse, when dropping the nice guy. It's a bit too abrupt atm, IMHO.
There are those who believe that life here began out there...

jwalt

Thanks, Cassie, for taking a look. I'd already added some frames to retract from the attack. Regarding objects: I can override the baseline on objects. I don't think I can do that with characters? Needed to make sure the plant was on top of the character's head, without moving the plant in front of the character.

Matti

You can also put character's baselines to where you want them.

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