(http://www.2dadventure.com/ags/hall2.PNG)
i feel its to disorienting, and feels like i'm on the Titanic going down with the ship. The artwork isn't bad, its just that the perspective makes me feel dizzy.
straighten out the horizon line, and then it will work.
ewww.. Dutch angles just don't work in adventure games.. Unless it's an animated cinematic, I guess..
Nice artwork though
(http://www.2dadventure.com/ags/hall3.png)
i tried to straighten it out, it doesnt look that good though
Yeah, but you can't distract from the artwork by pointing at something and saying, "Look, a three-headed monkey!" I found the first pic to be slightly headache-inducing because of the angle. If you want something other than the straight & flat view of the correction, you could try a 3/4 downward view. As to the general style, I would say, drop the thickness of your lines a bit and use that extra resolution for some extra detail. If you do just a few little touches like giving the doorknob a doorknob shape instead of just a dark circle (maybe throw a keyhole on there too), then it'll add a lot of depth and interest to the pic.