http://www.mediafire.com/?6nngbxmmgzd
Technically saying, this was a tune I had in my head for years; I played it in Anvil Studio and developed it further.
The song is NOT called 'Innocent1' I just named it that, because it sounded cute in the early stages.
Right now I'm hoping for comments (and critisizm if you really have/want to)
I also want to know where I might be able to use this in a game, cause I really don't know...maybe I should develop it further?
EDIT: by the way I have NO knowledge of how to read musical notes...heheh, just simple do re mi--
I suppose the first thing to do, is bang out some kind of structure. To me, aside from the very intro, it sounded a bit jumbled and random. That's ok, but maybe just give it a little more structure and you'll be fine. Not knowing music makes it harder...
As for in game, I think this makes nice maze music, or just something mysterious maybe. You'd be surprised where a piece of music will work, but often times it takes having a scene or mood in front of you to really get the idea to click.
I think though, that you did an ok job, you should try to write another piece of music.
http://www.mediafire.com/?5dmfgmxtdlv
Okay, same piece, difference:
1) longer
2) more structure (I hope, but sometimes it still feels a little random)
3) I had an ancient temple or tomb(slash) forest in mind.
your comments?
It seems to me that the first part you created, moved up a half step in pitch from the last version? I'm not positive but it sounds like it, and the new rhythm part in the background, the structured part of the piece - well it's not meshing well with the first part at all.
I suggest moving the rhythm part down 1/2 step in pitch, or up 1/2 step in pitch. Either direction will align those pitches to match up better with the first part you have going. If it sounds dissonant too much, it will really be hard to listen to. Sometimes it's ok, but to my ear at least, in this instance I'd suggest changing it.
For this version here - sure ancient temple would probably work as well. Maybe a forest if it was a really dark and evil forest ^_^
Not too bad dude, but there's work to be done! To me the new version just sounds like random notes being hit, there doesn't seem to be any melody, any harmony... In game it would drive a player insane! You have the right kind of instrument for a forest or temple, but it's not really doing the right thing... Slower ambience would be better for you IMO. Some notes here and there, rather than lots of notes. The piece is very short and feels extremely congested.
It's easy to achieve ambience by hitting random notes, but if you're attempting some kind of emotion or feeling then this kind of randomness wouldn't be such a great choice, and when it comes to ambience its best to keep the number of instruments or parts being played down.
None the less its good that you're trying out music stuff! Keep it up :)
PS: There is no reason to have to know musical notes. I don't know them either. Just play it by ear, it's fairly easy especially on computers to be able to tell when two or more notes work together, and when they don't :)
Quote from: m0ds on Mon 21/01/2008 15:15:46
PS: There is no reason to have to know musical notes. I don't know them either. Just play it by ear, it's fairly easy especially on computers to be able to tell when two or more notes work together, and when they don't :)
I'm not saying, that you have to learn music - sure trial and error is fine, but it does take longer (which seems kind of pointless, because it's easy to learn the notes -there are only 12!) and some people are tone deaf and really can't tell when things are not meshing, no matter how hard they try. Yet, even people who have trouble hearing pitch or dissonance can put music together with some knowledge of music. Not saying you have to learn it, but it sure helps. Carry on! =]
It sounds easier than it is though, I think. Practice makes perfect here. Learning the notes is like 1/20 of learning to hear what you want to hear. As MB said, some people are tone deaf, and some of them jups to music, like it was part of their personality given to them by nature.
Learning notes helps. But earning only notes is worse than not learning them at all. When you know them, and you know what to look for in the sound, it gets really easier, but as I said, practice is VERY important here, you've got to listen to things again and again and focus to hear what you want. If you know how to handle this, learning the notes is the best thing you can do.
I wouldn't say there is no reason to know notes and just to guess.
EDIT: Just listened to the song. IMHO it is very random, but it creates some atmosphere. If I were you, I would start over. But that's only my subjective opinion.
Thank you for the tips guys, I'll try to compose something different using them.