Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: pandabearlove on Sat 26/01/2008 22:17:29

Title: help with boots
Post by: pandabearlove on Sat 26/01/2008 22:17:29
This is my first try at making my lead character. She's going to get stuck in a place in called Horror Land, based on the Goosebumps book by the same name. I had trouble with the boots, and suggestions on anything else would be helpful.

   (http://i52.photobucket.com/albums/g27/sweatdroppe/Krisfront.jpg)
Title: Re: help with boots
Post by: Galen on Sat 26/01/2008 22:27:41
Make them move towards the view, hence bigger, and outwards and down a bit, that should give them the depth they need.
Title: Re: help with boots
Post by: Oliwerko on Sat 26/01/2008 22:44:42
Make them longer, and pointing outwards, use more colors if necessary, give them a shiny "strip".
Title: Re: help with boots
Post by: on Sun 27/01/2008 00:39:16
With a skirt it's always hard to tell, but you may want to give the legsabit more shape too- now they are straight "rectangles" and seem to end in very small, almost pointy feet. It's a matter of style though...

Here, some crude "ASCII Art" guide  ;) :

/ \
| | Upper Leg
\ /
O  Knee
/ \
| |  Lower Leg
\ /
O  Ankle
/ \
--- Foot

oliver's right about the additonal colours; that's the best way to add some outline and shape to a low-res sprite. A reflection on a black boot would be dark blue...

Apart from that, nice idea to make a Goosebumps game! I remember reading some of the book back then; I'm already curious how it'l turn out!
Title: Re: help with boots
Post by: vertigoaddict on Sun 27/01/2008 08:16:13
Please use a PNG image and not JPEG. It just adds all these unnecissary pixels and makes it difficult for people to do paintovers if they so wish to.
Title: Re: help with boots
Post by: Dualnames on Sun 27/01/2008 20:25:58
The boots are fine. Her hands look like she saw something and got petrified.
And her shoulders are a little too up as well.