I cant seem to get her right.. especially the side view.. her arse is wierd.
Paint overs welcome
(http://www.thethoughtradar.com/AGS/sarahfrontstanding.png)
(http://www.thethoughtradar.com/AGS/sarahrightstanding.png)
(http://www.thethoughtradar.com/AGS/sarahbackstanding.png)
Quote from: Calin Leafshade on Sat 29/08/2009 21:48:01
especially the side view.. her arse is wierd.
In my opinion her arse isn't that weird but her legs are bent strangely... like she's starting to kneel.
Yeah, if i try to straighten her legs though they look 'too' straight
and if i straighten them just a little they look too much like spaghetti.
have the front of the legs on a backwards angle and the back of the legs strait.
Kinda like this
| /
| /
||
/ \__
In fact looking at it, that's a bloody awful diagram.
I tried around a bit and couldn't come up with legs that aren't a bit too straight, but it looks better imo. Also, I moved some pixels here and there.
But I ain't of much help since I'm not used to draw in such a lo-res and don't often do pixelart in general.
(http://www.2dadventure.com/ags/woman1.png)
Yeah i think that is better thanks.
any ideas for the legs on the front and back poses? I want her stood 'off balance' if that makes any sense and not withy both legs straight down. its looks odd on a female.
Hi Calin,
The sprite that really stood out to me was the side one - I really felt you've accentuated the breasts and bottom a little too much.
I agree with Matti that the legs would look better straightened up, and also had a go at reworking the sprite a little. I've made her skinnier, so if you meant for a larger frame then ignore that aspect of the sprite, but I felt these proportions matched the front and back views.
(http://img36.imageshack.us/img36/6233/calin.png)
(non arm version makes for easier animation)
I hope this helps :)
yeah they are much better.. she looks much better slimmer. thanks