This is a character I've been working on for a game. He's a detective. I've got a little walking animation, but the colours got a bit screwed up, andsomething keeps happening that makes it wobble.
(http://www.2dadventure.com/ags/jimi-stoneR.gif) (http://www.2dadventure.com/ags/jimi-stoneR.gif)
(http://www.2dadventure.com/ags/jimi-stoneanim.gif) (http://www.2dadventure.com/ags/jimi-stoneanim.gif)
[EDIT]:
I've done a front view
(http://www.2dadventure.com/ags/StoneF1.gif)
i shouldn't really comment coz i'm the worst sprite maker in the world and feel free to trash anything i post lol...but it is C+C , the feet seem to far back and gives the impression the feet are round the wrong way...otherwise the character looks great jimi :D
It looks like a kid in his father's coat. You could make the coat move a bit more around the legs to avoid giving the impression that the person that's under it is not moving right or is somehow short legged.
My first impression, based on the way he scuttles along, was that the character was an insect trying to disguise itself as a human
Love it! I think it will work very well in the game. Only, werent your background graphics hi-res?
yes,...great!!! :)
(a little more work on the legs,..maybe!!)
I admit I rushed the animation.
Neole: It's for a different game.
Front view:
(http://www.2dadventure.com/ags/StoneF1.gif)
Jimmy, I've told you this twice, but the gap in the foot doesn't look right IMO. Also, I'd change the color of his shirt from red to white, and the white bit to skin color. But whatever.
Actually, the grey under his coat is a collar of a shirt, and the red is a tie.
The front view doesnt look the same person as the side view. I think the face shud be longer and the eyes set closer.