just to test my skill on pixel art I made this 10-minutes-of-work-guy
what do you think?
(http://www.2dadventure.com/ags/guytry1.png)
2x zoom:
(http://www.2dadventure.com/ags/guytry12x.png)
dithering:
(http://www.2dadventure.com/ags/guytry1dith.png)
He's neat, just a little plain. Why are his arms out like that? He must be super nervous, maybe you could relax the pose a bit? Cool though, I like it.
You do of course know that "dithering (http://en.wikipedia.org/wiki/Dither#Digital_photography_and_image_processing)" doesn't mean "using colored outlines", right? Check out Wikipedia if you want to find out more about what dithering is (http://en.wikipedia.org/wiki/Dither#Digital_photography_and_image_processing).
I think this is a very good start. Something about him just makes him seem really energetic like a child with a sugar rush. := I'm not sure what could really be done to improve the image; it seems pretty stylized which is definitely good as long as you can reproduce the effect. You do use a lot of colors which could possibly make animating more difficult (rather, simply more time-consuming). But it's a very nice first sprite.
I really like the cartoony style of this character, especially the way you did the face. I could actually imagine you giving this little guy a variety of expressions. I also like the shading on the shirt. I do agree with MesaBlue that it's a little plain. I think the reason the shirt is too blank. Maybe adding some sort of design or logo would make it less plain? Also, this is probably a personal preference more than anything, but I would like to see a bit more contrast to show shading.
I think he looks great the way he is, and I'd happily play a game with him in it!
If you're planning to animate him, it might be a good idea to keep the design simple. Maybe a design on the shirt to make him unique, like Charlie Brown's black zigzag stripe. But nothing too fancy, because I like the simplicity of the sprite the way it is, and it looks like this is what you meant it to be, too.
and now a bad guy ;D
(http://www.2dadventure.com/ags/badtry1.png)
2x
(http://www.2dadventure.com/ags/badtry12x1.png)
i now my works looks "mirrored" i need to make them more asimmetric
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and a high-res start wip
(http://www.2dadventure.com/ags/man1.png)
3x
(http://www.2dadventure.com/ags/man1x3.png)
but i don't like how nose mouth and eyes looks, how could i improve it?
Very nice work! Boobs too...
Yes, the muscular guy's "boobs" are rather rounded. Men's muscular chests tend to be a little more squarish (unless you're Bolo Yeung). Also, his feet are pointing straight ahead, while the shading unfortunately makes his feet look like they're pointing inwards. I'd say a muscular bad guy bully would take a more aggresive stance, with legs apart and pointing outwards in a challenging cowboy-ish sort of way.