With this character i have gone over a photo i dont think he looks right can anyone help ;D
(http://img.photobucket.com/albums/v691/a1n2t3z4/Me.png)
The pose is al wrong. He should be standing more straight to the camera I think. For the rest it's ok I think. I'm not really a good character artist lol :P Hope it helps anyway.
It looks like the guy is about to topple over. His feet are flat on the ground, so he should have a much more stable stance. Also, I suggest the face be shaded, not just dithered, or whatever that is. It looks rather odd, and could read like he has widespread acne/freckles (and if intentional, that should be made much more obvious). Plus, he has a very bland face.
Make the outline of the face darker to match the other outlines.
Is that grey streak on his sweater a design, or odd lighting that only affects that part of him? There is no real shading at this point. I recommend you find a lightsource and stick to it.
If you do rooms in the same tiltedperspective, you can account for some highly original ingame graphics :=
Since you trace a photo, the pose is dead on. Tilted yes, but nonetheless, very human. Either way, I like it. But unless you plan to make the backgorunds tilted, you had better pretilt your reference to match a proper top-down perspective.
Designwise, I think it is lacking in the facial department. Using a high resolution, you ought to take advantage of the amount ofpixels you have for disposal, and add characteristics to your face. Unless ofcourse, you want him to be a tabula rasa, in which case the face is brilliant.
As I posted in another thread, you can add characteristics only with using eyes (eyebrows) and mouth.
(http://www.2dadventure.com/ags/faces101.jpg)