Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: [Cameron] on Mon 19/04/2004 10:22:57

Title: New BGs for C&C
Post by: [Cameron] on Mon 19/04/2004 10:22:57
This is the two first BG for a new game please tell me how to improve. First is outside an apartment right before the murder of shadowed guy. The secong i inside when police arrive.
(http://www.2dadventure.com/ags/outside.gif)
(http://www.2dadventure.com/ags/Inside.gif)
Title: Re:New BGs for C&C
Post by: Damien on Mon 19/04/2004 14:54:12
Ok, here's what to improve:
The room on 2nd image looks empty (add a bed or something), and it's too big  to fit in the building on the first image. Also, about the first image, the side of the building should be darker.
And the shelves are too high.
Title: Re:New BGs for C&C
Post by: Daz on Mon 19/04/2004 15:40:21
seeing as it is night time maybe u could add some  stars and a moon and if not maybe some clouds, to give it more of an atmosphere

-Daz
Title: Re:New BGs for C&C
Post by: .. on Mon 19/04/2004 18:44:32
in the first one i suggest adding some kind of ground in the background even if its just like fieleds (And eventhough its prob supposed to be in air) And like Daz said I'd add clouds and a moon and stars etc.

In the second one Id add some more shading to the wals etc
Title: Re:New BGs for C&C
Post by: mätzyboy on Mon 19/04/2004 18:52:38
Interesting images. I guess you aren't going for a realistic style, so I wont critizise perspective, shading and such. It would work for a game!

Some pointers:
The shelf is way up on the wall. One would need a ladder to reach the stuff up there!

If I understand the pictures right the same window is showed in both images. In the first, before someone shot the grey guy, and in the second after. If so, where did the cross separating the diferent windowpanes go in the second image??
Title: Re:New BGs for C&C
Post by: Fronzel on Mon 19/04/2004 19:50:48
Also, was he shot from outside going in? Or from the inside with the bullet going out?  If it was from the outside, there would be broken glass on the floor with him.  There's also probably a better way to show the break in the window without having to outline it in black, but i'm not quite sure what that would be. Perhaps a darker blue....
Title: Re:New BGs for C&C
Post by: Ozwalled on Mon 19/04/2004 21:14:30
The shadowed guy is probably a bit tall for that window.

Plus, the building looks awfully thin.
Title: Re:New BGs for C&C
Post by: Opo Terser on Tue 20/04/2004 01:37:22
yeah i did an edit:

(http://www.2dadventure.com/ags/shittyroom_copy.gif)

its not in your style but I don't care I just messed around.
Title: Re:New BGs for C&C
Post by: [Cameron] on Tue 20/04/2004 08:12:04
I redid the pics using your suggestions, Im no good at furniture so could someone add a couch or bed or someting. Thanks
(http://www.2dadventure.com/ags/Inside2.gif)
(http://www.2dadventure.com/ags/irst.gif)