Hello again. This time I,ve made some sprites for my game-project. If you could give me some opinions on it I would be very gratefull. The left-most character is supposed to be an assasin and the main-character for the game.
(http://www.2dadventure.com/ags/game-char.png)
Ok, not that I am better in character art, but I'd like to add some suggestions.
1. If he assasin is supposed to be goofy he is fine.
2.They all look good except the eyes.
They need some shading
3 the hood is not obeying the physic laws.
4. if the assasin is supposed to be goofy enlarge his hood and hide his face a little bit.
Hey Accolyte,
I was planning to edit your character a bit to show how it could be done differently, but instead I thought I would probably get it done quicker if I started from scratch.
A couple of suggestions I have:
-Use less saturated colours. The characters still look cartoony, but less MSPaint-y.
-Use less colours. Makes it easier to colour them in.
-Use shading, even if only a little.
Here's a quick one I did - next to your assassin for a rough idea of scale.
(http://img255.imageshack.us/img255/5738/assasinvd5.png)
I know we're not supposed to just re-do the image, but it was quicker to show my suggestions this way. If you don't dig them, just ignore me.
Cheers dude.
He's obviously going for a much more balls out cartoony style and for this i think his sprites would work much better.
Accolyte they are very consistent sprites which i would love to see in a game.
Heya again. Thanks for replies. I,ve reworked the sprites to some of your suggestions. ( Only slightly though so i see little point in posting them again. And yes, i,m going for a cartony style and yes, the assasin is supposed to look goffy. (I,m making a humorous game) Oh, and nice remake Ben. Your sprite inspired me to change the assasin a little. I gave him boots instead of shoes, let the hood obscure his eyes and added a dagger-shoulderbelt, in case you are curious.
Untill later....or soner