I've just started working on a game, and I want to make sure I can eventually release it on all the platforms AGS supports. I've searched and searched the forums, and even read through all 27 pages of the Android port development thread.
Am I just not able to find step-by-step directions on packaging a standalone AGS game for Android/iOS? I want to test early, and test often, and I figure the best time to get the game running multiplatform is very early. Thanks! Please move if this isn't the right forum.