Adventure Game Studio

Community => General Discussion => Topic started by: Nightfable on Tue 27/05/2003 11:43:05

Title: Curiosity killed the cat... or did it?
Post by: Nightfable on Tue 27/05/2003 11:43:05
Hi, I went to look at the member photos, some of them are very hillarious, but I found out that the majority here are guys. Could it be that there are not a lot of women gamerz out there? especially the kind who likes old adventure games, like me? Or maybe they're camera shy and didn't want to post their picture online? I don't mean to offend anyone, I just find the subject interesting.
Title: Re:Curiosity killed the cat... or did it?
Post by: Nacho on Tue 27/05/2003 11:53:24
Coffee lady... There is a answer to that... The photos post is Helm´s issue, and he does not accept pics of girls, except if the bigger clothes piece they wear is a bikini.

So, post your pic in bikini.

(I must try it, guys)

;D ;D ;D
Title: Re:Curiosity killed the cat... or did it?
Post by: Nightfable on Tue 27/05/2003 12:06:54
No way, I'm not falling for that one again! LOL!

LOOK!! A THREE-HEADED MONKEY!!!

*runs away while heads are turned*
Title: Re:Curiosity killed the cat... or did it?
Post by: Nightfable on Tue 27/05/2003 12:46:03
I have another question... when I first got KQ7, I was extatic, I loved the game, the graphics, the animations and the fact that it was easier for me to get into the main character's skin since this time it was Rosella and her mother. Now I'm currently working on an adventure game where the main character is an innocent female elf that was brought up by humans on a farm. She decides to leave her home and search for the answer to the elves dissapearance. At some point in the game she's going to get kidnapped by the bad guy (wich I don't know the name yet), and the badguy's brother will fall in love with her (Insert kind-of-erotic scene here). Now I just want to know beforehand if my game's gonna get rude comments if:


1. The main character is a woman.
2. There's a lot of romantic cheezy parts.
3. A lot of cutscenes.
4. No dying allowed.
5. Kind-of-erotic at some point.

Will my game still appeal to the male audience?
Title: Re:Curiosity killed the cat... or did it?
Post by: n3tgraph on Tue 27/05/2003 13:05:06
Quote from: Coffee Lady on Tue 27/05/2003 12:46:03
1. The main character is a woman.
2. There's a lot of romantic cheezy parts.
3. A lot of cutscenes.
4. No dying allowed.
5. Kind-of-erotic at some point.

Will my game still appeal to the male audience?

1.    no problem at all
2.    gah, now thát COULD be a downgrading point
3.    hmmm cutscenes are good, as long as they are not too long, people wanna play a game :)
4.    no problem at all
5.    heh, I think this will be a very attractive point to lots of men out here ;) ;)

But I want to say, that whatever you want to make you should make, it's your game and you should decide what to put in there and what not. But personal I don't like toooo many scenes of barbie-romantics

it all depends on how it's brought
Title: Re:Curiosity killed the cat... or did it?
Post by: Barcik on Tue 27/05/2003 13:14:09
No probs at all!
Title: Re:Curiosity killed the cat... or did it?
Post by: on Tue 27/05/2003 13:21:31
no problem either, a game with a strong story line can't fail. i gotta say a woman's idea of erotic can be quite scary at times! :o

woodz
Title: Re:Curiosity killed the cat... or did it?
Post by: Ghormak on Tue 27/05/2003 13:24:28
A game like that would be fresh and original, and I'm all for new material. Bring it on! :)
Title: Re:Curiosity killed the cat... or did it?
Post by: Synthetique on Tue 27/05/2003 13:34:40
and where are these pictures?
Title: Re:Curiosity killed the cat... or did it?
Post by: DGMacphee on Tue 27/05/2003 13:52:34
Quote from: Coffee Lady on Tue 27/05/2003 12:46:03

1. The main character is a woman.
2. There's a lot of romantic cheezy parts.
3. A lot of cutscenes.
4. No dying allowed.
5. Kind-of-erotic at some point.

Will my game still appeal to the male audience?

1. Some of the best playable characters in games are women -- Zanthia from Legend of Kyrandia 2, Sophia from Indiana Jones: FoA, Grace from GK3, Laverne from Day of the Tentacle (my favourite)...

2. I dig love stories -- not the Mill and Boon type, but I like love stories in movies like Leaving Las Vegas -- Stuff that shows love is an actually relationship between two people rather than a fluffy flowers and hearts type deal. For my favourite example of a love story game, play Seasons of Sakura (yeap, mentioned it again). Also see, GK3 for a good example.

3. Cutscenes are important to games. Just make sure there's a healthy balance between cutscenes and interactivity.

4. My favourite games are the ones where you don't die, such as most of the LucasArts games.

5. Nothing wrong with erotic -- see this post:
http://www.agsforums.com/yabb/index.php?board=3;action=display;threadid=6243

Title: Re:Curiosity killed the cat... or did it?
Post by: Nightfable on Tue 27/05/2003 15:49:34
Quote from: N3TGraph on Tue 27/05/2003 13:05:06
But I want to say, that whatever you want to make you should make, it's your game and you should decide what to put in there and what not. But personal I don't like toooo many scenes of barbie-romantics, it all depends on how it's brought
Thanks for the cool feedback, I'll try not to add too many of those romantic scenes and will focus more on the puzzles, storyline, and backgrounds.
Quote from: wOoDz on Tue 27/05/2003 13:21:31
no problem either, a game with a strong story line can't fail. i gotta say a woman's idea of erotic can be quite scary at times!
It works the other way around too.  :P
Quote from: Ghormak on Tue 27/05/2003 13:24:28
A game like that would be fresh and original, and I'm all for new material. Bring it on!
I will! Thanks!
Quote from: Synthetique on Tue 27/05/2003 13:34:40
and where are these pictures?
I shall post a few screenshots, when I finish the main backgrounds for my demo.
Quote from: DGMacphee on Tue 27/05/2003 13:52:34
Some of the best playable characters in games are women -- Zanthia from Legend of Kyrandia 2, Sophia from Indiana Jones: FoA, Grace from GK3, Laverne from Day of the Tentacle (my favourite)...
That's true but I find that games still lack female characters, for example, most of the games I downloaded from the AGS site have the male hero character type. I don't really mind that the main character is a man, the games are still really fun to play (Don't get me wrong I'm not a feminist or anything! lol!). I hope my game will inspire people to create their own cool main female character. But anyways, I'm rambling on, it's time for me to work on that game, there's a lot of work to be done.
Title: Re:Curiosity killed the cat... or did it?
Post by: Grundislav on Tue 27/05/2003 16:43:08
You want cool female main character?  Just wait for Granny Zombiekiller!
Title: Re:Curiosity killed the cat... or did it?
Post by: DGMacphee on Tue 27/05/2003 16:52:16
Quote from: Coffee Lady on Tue 27/05/2003 15:49:34
Quote from: DGMacphee on Tue 27/05/2003 13:52:34
Some of the best playable characters in games are women -- Zanthia from Legend of Kyrandia 2, Sophia from Indiana Jones: FoA, Grace from GK3, Laverne from Day of the Tentacle (my favourite)...
That's true but I find that games still lack female characters, for example, most of the games I downloaded from the AGS site have the male hero character type. I don't really mind that the main character is a man, the games are still really fun to play (Don't get me wrong I'm not a feminist or anything! lol!). I hope my game will inspire people to create their own cool main female character. But anyways, I'm rambling on, it's time for me to work on that game, there's a lot of work to be done.

I once had an idea for a detective game about a woman who based her whole life on Sherlock Holmes stories.

And she even had a bumbling Watson-like assistant as her junior assistant.

Somehow, he'd always get into trouble when they'd investigate a case and she'd always have to get him out of trouble.

I'd like to see role-reversal thing where it's not the woman who's been captured and tied to the train tracks, but the man who is and the girl has to go save him, solve the case, and get back home for tea and scones.
Title: Re:Curiosity killed the cat... or did it?
Post by: on Tue 27/05/2003 17:07:56
I know a few girls that like adventure games. Okay, not many, but a few. Take for example people like Audrey Wells, she's probably in her 20's now so when she was younger - adventure games were in their hayday.

These days I think anyone that were to play a new adventure game (Grim Fandango, EMI etc) would just see them as a normal game, because everything's 3D. It almost seems to me like these days there's no variety, everything is 3D in some way.

Back in the days of point and clicks, 3D was being toyed with (from what I gather) and although point and clicks and other adventure games were main-stream (and yes, in those days they too seemed like a 'normal game') they are now something that is lost.

In twenty years time, we'll probably still be playing 3D games.

It's like a car. Before they were around, everyone used loads of different methods (walking, horses, bikes etc) now they're around - loads of people use them, they're the norm. You can make them faster, sexier etc but at the end of the day, they're still a car.

That's how I see games these days. You can make them more photo-realistic, run faster etc but they're still just 3D games.

What's even funnier, is that I've gone so far off topic that I don't even know what I'm talking about.

:D
m0ds
Title: Re:Curiosity killed the cat... or did it?
Post by: Andail on Tue 27/05/2003 17:13:55
Both my game - Sibylla - and Goldmund's game - Donna - will have female protagonists. That's simply this year's fad.

good luck with your game, coffee lady
Title: Re:Curiosity killed the cat... or did it?
Post by: Privateer Puddin' on Tue 27/05/2003 17:15:42
Quote from: m0ds on Tue 27/05/2003 17:07:56
In twenty years time, we'll probably still be playing 3D games.

NO WAY! WE'LL BE PLAYING UBER GOOD 4D GAMES WITH LENS FLAER!1
Title: Re:Curiosity killed the cat... or did it?
Post by: DGMacphee on Tue 27/05/2003 17:18:36
Now that I think about it, one of my most memorable childhood memories was watching my mother play (and finish) LSL!

Hmmm...

I have a very warped mother!
Title: Re:Curiosity killed the cat... or did it?
Post by: Eero on Tue 27/05/2003 17:25:28
No problems...
And, I finished LSL1 myself when I was seven years old...
Title: Re:Curiosity killed the cat... or did it?
Post by: on Tue 27/05/2003 17:28:25
*cogs turn and CLING the penny drops...........*
hence the big smile and sunglasses! :D

woodz
j/k


Title: Re:Curiosity killed the cat... or did it?
Post by: DGMacphee on Tue 27/05/2003 17:33:54
That's right -- I'm trying hide my fucked up past with a goofy smile and shades!  ;D ;D ;D
Title: Re:Curiosity killed the cat... or did it?
Post by: on Tue 27/05/2003 18:03:23
And Andy Penis.

;)
m0ds
Title: Re:Curiosity killed the cat... or did it?
Post by: remixor on Tue 27/05/2003 18:19:28
The girlfriend of a good friend of mine has been a huge adventure gamer her whole life.  She's one of the coolest people I've ever met, and it's always fun to have discussions about Monkey Island 2 and other subjects that are otherwise restricted to online talk.  I've only met one other guy who was already into adventures when I met him, so I guess half of the adventurers I've found are women ;)
Title: Re:Curiosity killed the cat... or did it?
Post by: Pumaman on Tue 27/05/2003 23:34:33
Quote from: Coffee Lady on Tue 27/05/2003 11:43:05
Could it be that there are not a lot of women gamerz out there? especially the kind who likes old adventure games, like me?

I think what you'll find is that there are a lot of women who play adventure games - take a look at the JustAdventure forums, for example. However, there are significantly less women who develop adventure games - probably because game development has long had a sort of "male" association, that makes people think of spotty teenagers sitting in their bedrooms coding, and so forth.

Every step to redress the balance is of course welcome.
:)
Title: Re:Curiosity killed the cat... or did it?
Post by: TheYak on Wed 28/05/2003 03:36:40
I think the most basic answer to your question is that nobody will criticize a game that's any good (except in a constructive manner).  You can always get lotsa feedback too, on art, storyline, music, scripting, initial demo, etc.
Title: Re:Curiosity killed the cat... or did it?
Post by: Femme Stab Mode >:D on Wed 28/05/2003 06:48:00
The real reason not many females develop games is because not many females like computers. They just think of the stereotypical greasy-haired spotty-faced braces-wearing teenage guy who sits in his room coding forever and they are instantly  turned off computers and anything that has anything to do with them. I know a guy who fits that description exactly exhapt that he plays quake and unreal instead of coding. If my father didn't get me into computers I would never touch them.
I'm not much of an adventure gamer, but I wanted to try and develop something so here I am with my crappy graphics and odd storylines.
Title: Re:Curiosity killed the cat... or did it?
Post by: Trapezoid on Wed 28/05/2003 07:25:15
I've noticed that people of the female persuasion have gained a much stronger presence on the internet in the past year or so. I can't say I'm too pleased with the resulting oversaturation of ^__^ style smilies.
Title: Re:Curiosity killed the cat... or did it?
Post by: TheYak on Wed 28/05/2003 07:43:33
Quote from: Trapezoid on Wed 28/05/2003 07:25:15
I can't say I'm too pleased with the resulting oversaturation of ^__^ style smilies.

Not to mention "Furries."
Title: Re:Curiosity killed the cat... or did it?
Post by: Pesty on Wed 28/05/2003 09:40:55
Quote from: YakSpit on Wed 28/05/2003 07:43:33
Quote from: Trapezoid on Wed 28/05/2003 07:25:15
I can't say I'm too pleased with the resulting oversaturation of ^__^ style smilies.

Not to mention "Furries."

You can't totally blame either on females. Men have their hands in the ^_^ and "furry" influx in internet society, too. I know first hand that this is true!

Anyway, huge yay for more female game developers. It's always nice to see more, especially since we are so few and far between. We're like dodo, except the opposite of extinct.

Your game sounds nifty, Coffee Lady. I shall play it when it is finished, verily.
Title: Re:Curiosity killed the cat... or did it?
Post by: Pumaman on Wed 28/05/2003 22:50:37
Quote from: Pestilence on Wed 28/05/2003 09:40:55
You can't totally blame either on females. Men have their hands in the ^_^ and "furry" influx in internet society, too. I know first hand that this is true!

Perhaps, but I can squarely place the blame for  ._.  on women :P
Title: Re:Curiosity killed the cat... or did it?
Post by: Evil on Wed 28/05/2003 22:53:13
8=D   -  Blame women
( . )( . )   - Blame men
Title: Re:Curiosity killed the cat... or did it?
Post by: Pesty on Thu 29/05/2003 02:23:43
Quote from: evil on Wed 28/05/2003 22:53:13
8=D   -  Blame women
( . )( . )   - Blame men

No, no, it's:

8=D   -  Blame m0ds.

Get it straight!
Title: Re:Curiosity killed the cat... or did it?
Post by: Evil on Thu 29/05/2003 02:27:43
Oh sorry, that was a typo. I ment to say blame woman, which of course we know is mods... ;)
Title: Re:Curiosity killed the cat... or did it?
Post by: Layabout on Thu 29/05/2003 04:55:42
Hey, mods stole that off me!!!

except mine was longer

8===================================D