Problems with Virtual PC

Started by iamus, Thu 26/01/2006 12:37:21

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iamus

How do I get AGS to update my compiled game data?

I've imported a sprite and thensaved what I've done, and then tried to run from the compiled file on the mac , but it's still giving me the game before I made my changes.

This is probably blindingly obvious....

Pumaman

One way to make sure is to delete the Compiled folder and then save your game again, that way theres no possibility of old files lying around.

iamus

Sorted now. Ta.

The solution was pretty obvious, but not as bad as I'd thought.

I had been working from files on the PC desktop, but I'd since copied the whole folder into the PC/Mac shared folder. Didn't delete the original though. Every time I launched it from the copied files in the shared folder it was opening the old file on the desktop, so the one I was launching in the mac wasn't getting worked on at all.


D

and indeed

'oh!

iamus

Ah. Back again.


It seems that the problem wasn't so clear cut. The compiled folder is just not updating when it should be and I'm not sure why.

When I delete it and then save again, a new folder is created with the new data in it, but If I don't delete it, then nothing happens. Hrrrm.

It's not really a huge problem, but is is rather irritating. Any idea at all why it's doing this to me?

strazer

Maybe Virtual PC doesn't write the changes to disk immediately?
Is there an option to apply all changes? Otherwise, try closing Virtual PC before running the game.

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