Jeanne d'arc (joan of arc) download

Started by dbuske, Tue 26/04/2011 20:39:14

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dbuske

http://www.mediafire.com/?4k1gwxqdc8cd1lh
Above is the download link for my interactive documentary "Jeanne d'arc".
The life of Joan of Arc.
Features:
Semi-abstract backgrounds
3 video movies depicting Jeanne's visions
Loads of photos and paintings with descriptions
Narrated dialogs for every page of the game
The Maid of Domremy character on every page, pointing to each photo.
The Maid character has it's own interesting inventory.
Very colorful game
Many hours of research for all aspects of Jeanne's life.
Good introduction to the Life of Jeanne d'arc
I consider it my best game yet.

I did some prelim work on a couple of other projects. I think I will do an interactive documentary on Our Solar System.
With lots of photos and information.

I reuploaded the game.  I found some spelling and syntax problems after that.  I will have to reupload again later.
Last upload, finished. Enjoy.
What if your blessings come through raindrops
What if your healing comes through tears...

ddq


dbuske

What if your blessings come through raindrops
What if your healing comes through tears...

Atelier

Quote from: ddq on Tue 26/04/2011 20:48:10
Sorry, but that's a deal-breaker.

Qui est impoli, mangeur de rosbif! Par ailleurs, nous ne mangeons pas beaucoup les cuisses de grenouilles! Vous faites bouillir mon sang.

Khris

I had to download msvcr100d.dll and copy it to system32 to get this to run, this seems to be a problem of agsd3dvsync.dll though.

To be honest, I fail to see how this is either "your best" or a "game", imo it is neither. It still suffers from the same issues as your previous works.
-The succession of Display() textboxes shouldn't come every time a room is entered. People who read them won't want to do so twice, and people who don't read them won't want to look at them at all.
-Which is understandable due to the bad readability of the squiggly font.
-The backgrounds are stressful to the eye, a multitude of vibrant photos on a vibrant background isn't exactly the form I prefer for educational reading.
-I'm also not sure where the hours of research went into; isn't this all on wikipedia? (I didn't check every fact of course but seeing how long the wikipedia article is I doubt there's much additional info in your work.)
-You still, contrary to every single other button layout on the planet, put the button to progress to the left of the button to go back.

I don't want to be rude but I'm not sure if continuing to make these kind of apps is the right thing for you at the moment. If you have fun making them by all means do continue to do so.

Oh, and a deal-breaker is a (missing) feature that makes you reconsider getting something (e.g. a car without AC).

dbuske

Quote from: Khris on Tue 26/04/2011 23:56:36
I had to download msvcr100d.dll and copy it to system32 to get this to run, this seems to be a problem of agsd3dvsync.dll though.

To be honest, I fail to see how this is either "your best" or a "game", imo it is neither. It still suffers from the same issues as your previous works.
-The succession of Display() textboxes shouldn't come every time a room is entered. People who read them won't want to do so twice, and people who don't read them won't want to look at them at all.
-Which is understandable due to the bad readability of the squiggly font.
-The backgrounds are stressful to the eye, a multitude of vibrant photos on a vibrant background isn't exactly the form I prefer for educational reading.
-I'm also not sure where the hours of research went into; isn't this all on wikipedia? (I didn't check every fact of course but seeing how long the wikipedia article is I doubt there's much additional info in your work.)
-You still, contrary to every single other button layout on the planet, put the button to progress to the left of the button to go back.

I don't want to be rude but I'm not sure if continuing to make these kind of apps is the right thing for you at the moment. If you have fun making them by all means do continue to do so.

Oh, and a deal-breaker is a (missing) feature that makes you reconsider getting something (e.g. a car without AC).

All the things you listed are put in intentionally.  I know I have improved adding new features each game.
The colors match the subject and slightly abstract nature of the game. I prefer the buttons as I placed them.
I do not want to make a standard adventure game.  Interactive documentaries ie. informational games are what I gravitated to.
Just a matter of  basic friendly disagreement.
I will check on the .dll file.  I also will remove the agsd3dvsync.dll.  I don't use it anyway.
Thanks for the response.
What if your blessings come through raindrops
What if your healing comes through tears...

Ponch

Quote from: Atelier on Tue 26/04/2011 21:08:11
Quote from: ddq on Tue 26/04/2011 20:48:10
Sorry, but that's a deal-breaker.

Qui est impoli, mangeur de rosbif! Par ailleurs, nous ne mangeons pas beaucoup les cuisses de grenouilles! Vous faites bouillir mon sang.

Tu ne crois pas si bien dire ! (À la limite, on croirait qu'il le fait exprès.)

dbuske

Quote from: Ponch on Wed 27/04/2011 03:59:59
Quote from: Atelier on Tue 26/04/2011 21:08:11
Quote from: ddq on Tue 26/04/2011 20:48:10
Sorry, but that's a deal-breaker.

Qui est impoli, mangeur de rosbif! Par ailleurs, nous ne mangeons pas beaucoup les cuisses de grenouilles! Vous faites bouillir mon sang.

Tu ne crois pas si bien dire ! (À la limite, on croirait qu'il le fait exprès.)

There is a french forums you know!
What if your blessings come through raindrops
What if your healing comes through tears...

Khris

#8
Quote from: dbuske on Wed 27/04/2011 03:55:14All the things you listed are put in intentionally.  I know I have improved adding new features each game.
The colors match the subject and slightly abstract nature of the game. I prefer the buttons as I placed them.
That's... well. What can I even answer to that? I honestly don't know. As long as you do them for free, right?

QuoteI do not want to make a standard adventure game.  Interactive documentaries ie. informational games are what I gravitated to.
I'm aware of that; that's why I commented on this not as a game but an interactive documentary. Let me put it this way: if this is supposed to be an abstract work of art, fine; if it is supposed to be used as a resource of information, FAIL.

Since you don't seem to care for critique anyway: this is like something a media design professor would show at his first lecture as a compilation of don'ts.

Calin Leafshade

I should really fix that dependency error in agsvsync... Since I actually know what the hell i'm doing in c++ now.

dbuske

#10
Yeah I just do the games for fun.
I don't even want to be professional.
The informational games are just a general introduction to a subject of interest.
I try to improve each game adding features and visual treats to make the games interesting.
The games are what they are.
Just call the games quirky and if someone wants to play them okay, if not ok.
What if your blessings come through raindrops
What if your healing comes through tears...

Ponch

Quote from: dbuske on Wed 27/04/2011 05:14:30
There is a french forums you know!

But I don't speak French! Just ask Paolo! He translated a bunch of lines into French for my upcoming game. I only know how to say a few things in French. "Good morning." "Where is the library?" "Has anyone seen my hotel?" "Why is there a sheep in my bed?"* That sort of thing. Why just reading all the French in this thread is making me dizzy! (J'ai la tête qui tourne !)


- Ponch
------------------
* Pourquoi est-ce qu'il y a un mouton dans mon lit ?


Monsieur OUXX

#12
Quote from: ddq on Tue 26/04/2011 20:48:10
Quote from: dbuske on Tue 26/04/2011 20:39:14
Respectful of the French
Sorry, but that's a deal-breaker.

I don't know if that feature was ACTUALLY in dbuske's original post, or if it was a joke from ddq, but if it was, then the fact that it was removed afterwards makes it even funnier: "Darn, people don't like my game because I respect the French! Quick, let's hide that feature!"

Ce paltoquet et ses amuseries en carton, m'esclaffer me font.
 

dbuske

Last comment:
If you are interested in the subject matter play it!
What if your blessings come through raindrops
What if your healing comes through tears...

LUniqueDan

Quote
Paltoquet... Câlice, doué ben faire 25 ans j'ai pas entendu ce mot là.

dbuske, as usual, please, by all means, you have good ideas for apps, but just take time to improve the user-experience. Tx
"I've... seen things you people wouldn't believe. Destroyed pigeon nests on the roof of the toolshed. I watched dead mice glitter in the dark, near the rain gutter trap.
All those moments... will be lost... in time, like tears... in... rain."

dbuske

Quote from: LUniqueDan on Fri 06/05/2011 14:36:44
Quote
Paltoquet... Câlice, doué ben faire 25 ans j'ai pas entendu ce mot là.

dbuske, as usual, please, by all means, you have good ideas for apps, but just take time to improve the user-experience. Tx

The problem is that I just don't have the natural ability or desire to learn scripting and programming.
So I have to settle for more basic games.  I just can't do fancy things.
I tried getting someone to work with me and do the scripting for my Dumbledore game, but I just can't find anyone.
One really has to know scripting well to do a decent puzzle in a game.
My mind is more suited for philosophy and religion than math and programming.
The Dumbledore game would really improve with some scripting of magical battles and special effects.
What if your blessings come through raindrops
What if your healing comes through tears...

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