Adventure Game Studio

Community => General Discussion => Topic started by: on Wed 24/08/2005 10:01:14

Title: Indiana Jones FOA .[ERROR]. ????
Post by: on Wed 24/08/2005 10:01:14
Hi,

when I start up Indiana Jones and the Fate of Atlantis (WITH SPEECH)
I get a error that says:

ALERT!17k more memory need to play game smoothly!

And when i play the game when i click it away the speeches are ruined.. example. Indy says:
Hello, my name is indiana jones. The speech says: Hello, my na..
I really want the speeches but I want them to be ok.
Can you help me?Ã,  ???

(Sorry for my language ;) dutch)
Title: Re: Indiana Jones FOA .[ERROR]. ????
Post by: Rui 'Trovatore' Pires on Wed 24/08/2005 10:02:00
Try out ScummVM. I think the url is www.scummvm.org but if not just google for ScummVM. It should clear up all your problems.
Title: Re: Indiana Jones FOA .[ERROR]. ????
Post by: on Wed 24/08/2005 10:05:56
Oh wait now.. When I want to start up an other game now.. it says the same  :o ???
Can this have something to do with my computer? If so, please tell me  :o
Title: Re: Indiana Jones FOA .[ERROR]. ????
Post by: Rui 'Trovatore' Pires on Wed 24/08/2005 10:09:03
If that other game is also a LucasArts game try ScummVM. If not, try it anyway. If all else fails try a good clean reboot.
Title: Re: Indiana Jones FOA .[ERROR]. ????
Post by: on Wed 24/08/2005 10:10:38
Thank you for the scumm site :D It's a good program, but can you make the screen bigger with it?  ???
Title: Re: Indiana Jones FOA .[ERROR]. ????
Post by: Rui 'Trovatore' Pires on Wed 24/08/2005 10:12:06
Well, if it solved your problem then I suggest you look into it. Read the documentation, fiddle with the settings, and find out how to make the most of it.

Still, if you mean full-screen, tap Alt-Enter.
Title: Re: Indiana Jones FOA .[ERROR]. ????
Post by: Mr Jake on Wed 24/08/2005 12:25:55
Start -> Run type "dxdiag" -> Goto the tabs that mention "Sound" (some people have "Sound" some have "Sound 1" and "Sound 2" and turn the Hardware accell down on both tabs, if its up (to None at first).

This might fix the sound problem
(for future reference)