Adventure Game Studio

Community => General Discussion => Topic started by: Developer on Mon 20/12/2004 16:30:22

Title: Space Quest 2x: Vohaul's Mines (F.A.Q. Help)
Post by: Developer on Mon 20/12/2004 16:30:22
Im finished with the new SQ2x:VM website, all I need now is a FAQ, so could you all ask as many questions as possible. I really want a complete faq.Ã,  Ã, 

SQ2X:VM will be an alternative to Space Quest 2, its what would of happened if Roger reached Vohauls Orium Mines.

The game is made in AGI like SQ2, that means same style of graphics and parser. We aim to improve the parser a bit with more reactions than in previous AGI games.

Here are some screenshots:
<removed until further notice>
Title: Re: Space Quest 2x: Vohaul's Mines (F.A.Q. Help)
Post by: Gilbert on Tue 21/12/2004 01:10:31
Interesting! I think this thread belongs more in the adventure games general forum.
Title: Re: Space Quest 2x: Vohaul's Mines (F.A.Q. Help)
Post by: Developer on Tue 21/12/2004 09:23:48
Quote from: Gilbot V7000a on Tue 21/12/2004 01:10:31
Interesting! I think this thread belongs more in the adventure games general forum.

Sorry, I didnt know which one to put it in.
Title: Re: Space Quest 2x: Vohaul's Mines (F.A.Q. Help)
Post by: Gilbert on Tue 21/12/2004 09:27:51
It's okay, but since it's more of an adventure game related discussion, I think people will get more attention if you put it there.
Title: Re: Space Quest 2x: Vohaul's Mines (F.A.Q. Help)
Post by: Haddas on Tue 21/12/2004 09:46:06
How long have you been working on the game?
Title: Re: Space Quest 2x: Vohaul's Mines (F.A.Q. Help)
Post by: Developer on Thu 23/12/2004 12:09:16
Quote from: Haddas on Tue 21/12/2004 09:46:06
How long have you been working on the game?

6 months.
Title: Re: Space Quest 2x: Vohaul's Mines (F.A.Q. Help)
Post by: Pod on Thu 23/12/2004 15:02:20
Why didn't you make it in the first version of SCI like SQ3?
When's it out?