Adventure Game Studio

AGS Games => Hints & Tips => Topic started by: Arvhus Hoth on Sat 12/04/2008 17:01:06

Title: Lone Case 2: Scars Stuck
Post by: Arvhus Hoth on Sat 12/04/2008 17:01:06
I finished Lone Case 1 but am stuck in Scars, I dont get the fluid puzzle,


Could anyone help me to understand the logic behind it I get 3.5^2*SQR of 144 but how do I set It up?
Title: Re: Lone Case 2: Scars Stuck
Post by: Leon on Sat 12/04/2008 19:37:52
The formula for vaporization fluid is shown. It requires some calculation.
Spoiler
The red tube: 3,5 ^ 2 = 3,5 x 3,5 = 12,25. The square root of 144 = 12 (because 12 x 12 = 144). 12,25 * 12 = 147.
The blue tube should be the half of red, so 147 / 2 = 73,5.
The green tube is one third of red, so 147 / 3 = 49.
[close]
Title: Re: Lone Case 2: Scars Stuck
Post by: Dualnames on Mon 14/04/2008 10:43:28
Dare I say that Leon has created some cool and useful walkthroughs about my games(if you need them of course) at his website. you could always ask for hints here of course, I'm just letting you know.
Title: Re: Lone Case 2: Scars Stuck
Post by: Leon on Mon 14/04/2008 15:54:16
You're welcome.
More goodies coming up soon...   :D
Title: Re: Lone Case 2: Scars Stuck
Post by: Dualnames on Tue 15/04/2008 09:34:09
Actually I was wondering why don;t you ask aga to put your link somewhere at the forums since actually you are the AGS user with a walkthrough website... and i don;t think many games have escaped you.

EDIT: I actually took notice that you've informed AGA. Good job.
Title: Re: Lone Case 2: Scars Stuck
Post by: Leon on Tue 15/04/2008 12:46:02
I didn't ask for anything...  he did it already ..   :D
Title: Re: Lone Case 2: Scars Stuck
Post by: dirk delshire on Fri 02/05/2008 17:11:21
The math makes since but what numbers does each line represent? Also the line you move up and down is so fat it could be on multiple numbers at once.
Title: Re: Lone Case 2: Scars Stuck
Post by: Dualnames on Sat 03/05/2008 15:51:03
Actually i don;t recall it but the number you get from that equasion is referred to the game that for example the half of it is the value of the first slider, it's value is the same value for value of slider 2 ecc. ecc.